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  1. #1
    Player
    Brundlefly's Avatar
    Join Date
    Jun 2015
    Posts
    122
    Character
    Brundle Mcfly
    World
    Jenova
    Main Class
    Archer Lv 60
    Quote Originally Posted by SokiYagami View Post
    I acknowledge that they are hardcore hoarders out there that will keep every single item that come across their path regardless if it's a glamour item they never used in years or just random junk mob X dropped, but there's a limit to how much inventory management that can be done. Sure, you can sell/dump crafting mat that you won't be using often even if they are locked behind time node, you can trade in/vendor/toss glamour gear that you haven't been using for a long time, you can desyn/vendor/toss that furniture that no longer match your housing new theme, but where do you drew the line?

    Will you throw away a piece of glamour that you finally obtain after doing 50~100 runs of a particular instance? Will you vendor a seasonal furniture that can no longer be obtain in game even if the event come around next year? Will you discard said seasonal furniture and pay for it at a (imo) steep price on the kupo store the next time you wish to use it? (Hell, sometimes even if you're willing to pay the price, you will still be locked behind an undefined amount of time.) Will you discard a glamour item you brought from the kupo store and be punished (in terms of hogging inventory slot) for a lack of better system even after supporting them financially on top of the sub? Will you toss an out-of-game event (fan feast/7-11/Amazon/rip EU players) exclusive gear that can never be re-obtain, ever? (Well, they might add it to the kupo store a couple of years later)

    Long story short, there's a tons of things that (imo) shouldn't, ever be discarded which is eating into your inventory space. They are growing in numbers gradually and I don't think that we players should be punished for it. In fact, I believe SE has noticed these issues as well and are coming up with different ways to deal with them (making achievement gears that can't be stuff into the armoire re-purchaseable via NPCs, putting up some basic crafting mats and furniture on the vendor NPC's menu, etc), but it doesn't seem to be enough yet. And these are what we had been discussing in this thread. I agree inventory management is important, but there's only so much it can do to help.
    I'm not against more inventory, again I was just pointing out it is possible and by all means easy to have plenty of inventory space on a character with only 2 retainers with all jobs to 60. (I've also got all my relic weapons still on a retainer because they can't go in the FC gear chest. I probably would never do anything with them again, so it's not like I throw away everything, but I find ways to make lots of room. Priorities and management.)
    (0)

  2. #2
    Player
    Hazuki87's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Kira Matsumoto
    World
    Goblin
    Main Class
    Archer Lv 70
    Stop trying to do everything, and work with you're FC or LS, and then you will have much space. ^^ fixed!

    (Oo and if someone say .. "Well I'm a solo player" ...well oo well get over it, you picked to be a solo player with no friends)
    (1)

  3. #3
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Hazuki87 View Post
    Stop trying to do everything, and work with you're FC or LS, and then you will have much space. ^^ fixed!

    (Oo and if someone say .. "Well I'm a solo player" ...well oo well get over it, you picked to be a solo player with no friends)
    Erm... 3 words: untradable, binding (binded?), (I cannot stress this enough) convenience.
    (6)

  4. #4
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by SokiYagami View Post
    Erm... 3 words: untradable, binding (binded?), (I cannot stress this enough) convenience.
    Btw I think you are fine, and agree what ya said here:
    Quote Originally Posted by SokiYagami View Post
    My English proficiency isn't exactly great, but I believe the word you're looking for in this context is greed/greedy instead of selfish.

    Firstly we (generally used for those agreeing with the OP) didn't claim that that this problem affect ALL the players nor is it game-breaking, more like being a major PITA. Next, we clearly state how this issue come about and suggested multiple logically feasible methods (which might not be easy to implement) to tackle said problem. Because you know, making a constructive discussion and stuff? Lastly, if you even bother to read through the proposed solutions, you should be able to noticed that the majority of them are actually ways to divert the inventory problem rather than outright increasing the slots only.

    So are we greedy? Perhaps? But we did at least make it clear WHAT is the issue, HOW it came about, and WHAT might be the possible solution to deal with said issue.

    And then you came along;



    Just declaring the topic as a non-issue simply because you aren't affected by it. Yup, I call that being selfish. (Oh, I forgot to state my gratitude to the programming team for the increment of inventory space, it's probably not easy upgrading the structure to accommodate it.)
    Sorry that one person acted in the way they did, stuff like that should be reported.

    The list was there to give different ideas how to address the problem, since we do not know what they can to do address it, but it needs addressing.
    (4)

  5. #5
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    I asked you if you knew what it was like, doing the things I said. This is why you do not think inventory is a problem, because you do not do those things. It is ok if you do not gather or fish or whatever. This is what this thread is for, to show SE how many do have problems because there is not enough room when you make full use of the game.
    (8)

  6. #6
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Brundlefly View Post
    How many times do I have to say that you don't know what I do. And again (if you even made it this far), my original point was to show that while I welcome inventory increases, it still is easy to make room. Priorities and management.
    "Priorities" is your own word. You just used it there. It means that you're making choices between what's the most important to you and what's not, and then choosing to forego whichever you regard as less important. So it's you yourself who keeps bragging about the fact that the reason you don't need more space is because you're not doing the things that would require it.

    But different people have different priorities, and some take more space than others. If your personal interests in this game don't use a lot of inventory, then that's great for you. It means you're one of the lucky individuals who won't have much of an issue with it. But plenty of other players have different priorities than you do. For somebody whose priorities are collecting glamour and crafting, space is a major issue. Your "doesn't affect me personally, so nobody should care" attitude is a bit insulting in its own right (and that's even before you started insulting people directly).
    (10)

  7. #7
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,477
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Brundlefly View Post
    This is laughable. Here's what you and the other people who don't understand priorities need to understand. If you go out collecting junk and don't spend time cleaning your junk out and then proceed to beg for more space to get more junk, then you're doing something wrong. Mind you, one man's junk is another man's treasure. But you're fooling yourself if you think every single thing you get in the game is treasure.
    http://xivdb.com/item/7609/cashmere+cloth http://xivdb.com/item/8222/ixali+oaknot


    Please check the ilvl range for the recipes for this item alone, good checked. Now check what the next item buys. Why in 3.5 should I have to farm an item for the second time I already farmed to make a random 250 item? If SE told me tomorrow that 4.0 would be only 4.0 recipes/items. I would literally vendor 4 retainers of the items I have. That still doesn't solve the seasonal housing items. Not to mention you can't store the wedding items you paid for.

    I am not sure how to explain this simpler. If you design a game that punished players for getting rid of items. Players will keep items. But then charge them extra to keep items. People will not be happy. What you are I do in game is debatable forever. The way the game is designed right now is not.
    (10)

  8. #8
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Brundlefly View Post
    If you go out collecting junk and don't spend time cleaning your junk out
    Glamour items, crafting, quest items, etc are not "junk".
    (9)

  9. #9
    Player
    Hazuki87's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Kira Matsumoto
    World
    Goblin
    Main Class
    Archer Lv 70
    Quote Originally Posted by SokiYagami View Post
    Erm... 3 words: untradable, binding (binded?), (I cannot stress this enough) convenience.
    Um stop holding on to all that unless crap? o.O there is a npc that can resell you a lot of your "untradables" and "Binded" items and gear. Also a cool lil box that can hold a lot of that crap too. I don't see why player need to hold on to all their crap form 2.0/3.0 -_-

    Quote Originally Posted by Naunet View Post
    Glamour items, crafting, quest items, etc are not "junk".
    Again back to what I said befor, "Work. With. You're. Guild." Less you will need to hold on to, less crafting items, less junk.

    To many ppl are still trying to master every craft and job in the game, pick 3-4 at a time, stop trying to do it all and maybe you will have more spaces.
    (0)
    Last edited by Hazuki87; 06-14-2017 at 05:18 PM.

  10. #10
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by Hazuki87 View Post
    there is a npc that can resell you a lot of your "untradables" and "Binded" items and gear. Also a cool lil box that can hold a lot of that crap too...

    Again back to what I said befor, "Work. With. You're. Guild."...

    To many ppl are still trying to master every craft and job in the game, pick 3-4 at a time, stop trying to do it all and maybe you will have more spaces.
    Calamity Salvager sells some items from seasonal events, not all (e.g. Songbird). Armoire holds some items, but not that many and it strips dye from them. If you think the majority of people complaining about space in this thread don't know about these and use them as often as they can, you're wrong.
    Work with the FC? How exactly? I notice you didn't elaborate. The chest is tiny and most of my friends are short on space, too.

    We should stop trying to do it all - one of the biggest selling points of this game is that you only need one character. The game was designed that way. Basically if you're telling us to stop playing the game as intended so we have more room in our inventories then you are simply confirming we really don't have enough space.
    (8)

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