




The animation "lag" is purely on where the dev's have the effect set to go off during the animation. If they wanted to, all effects could be instant as soon as you hit the button, they just haven't set it up that way by design.It is not an animation lock problem its how our dots are timed and when they "tick" there is a universal dot ticker...that is what needs to be fixed when regarding the bio --> bane issue. Again, we were told it would be fixed in HW and that fix never came. Probably never will :x
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