Quote Originally Posted by Ama_Hamada View Post
Did you... like read my post in full? I think we are on the same page. I said LOOKS do not matter, your last line in your post, if it interferes with playability too much. What you said in bold, is exactly what this thread is about. Things do not work properly, for whatever reason. Some call it "animation lock"
Yup, I was adding that, from your request, they should bring animations in line with the battle system.

So they should not only fix animation lock, but the animations themselves, so that both your characters movements are fluid, the players commands input are fluid.

The the reason for my response, is you said it doesnt matter what animations look like.

I feel both animations and the battle system should work in tandem, instead of response>aesthetics, it should be response=aesthetics, because again, as we currently stand, we have animation lock, yet we have animation clipping, as well as slow response for actions. The lesser of both.