Quote Originally Posted by Berethos View Post
Then you are using a different definition than most.

The widely accepted definition is an animation you can not cancel out of.
That could restrict movement or casting or both, then, couldn't it? If it's simply defined by being unable to cancel it, what it locks you out of doesn't really matter. Jump locks my movement, but also my casting.

Regardless, whatever you want to call it, that is what my personal gripe is with.