Then you are using a different definition than most.
The widely accepted definition is an animation you can not cancel out of.
That could restrict movement or casting or both, then, couldn't it? If it's simply defined by being unable to cancel it, what it locks you out of doesn't really matter. Jump locks my movement, but also my casting.
Regardless, whatever you want to call it, that is what my personal gripe is with.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.