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  1. #11
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jonnycbad View Post
    Bene and HG are intentionally delayed because they're extremely powerful and allow you to avoid certain mechanics. For balance, they were given slight delays. Other skills like Disembowel, and Bio apply their debuffs at the end of the animation rather than the start. I believe any skill without a cast-time has this penalty intentionally since skills like Bio and Benediction can be cast while moving and are instant (no cast time) and can't be interrupted.
    There is no need for that when things are script anyway. You are basically punishing people for not knowing the fight inside and out in that case, and there is really no need for that. Plus I would also agure in getting rid of that just for the sake of transparency, it is not in the game, not explained, shouldn't be in it. Going from there, I could claim that system is bugged in adding that delay because it puts something on CD that is never used. There is no need for that. If it is "too powerful" with it being instant, then balance it to allow it to be. Stop confusing people with slow programing. The delay is not even constant on top of things, very clear with my attunement use.

    Quote Originally Posted by Iromi View Post
    With dancer the only way to get past that annoying lock was to use a program that was against tos :x
    Oh okay but still, FFXI was still quicker in a lot of other things, like ability use being on CD or not, and not hitting killed monsters with spells/abilities.
    (7)
    Last edited by Ama_Hamada; 04-27-2017 at 02:51 AM.