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  1. #11
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    The delay for some things to register like bane/damage buffs to other skills I'm not sure is animated related (perhaps it's when it's applied in reference to the animation, I imagine some of it is server delay), but yeah please change all of these.

    If hallowed ground visually goes off, with cooldown set too, why oh why does it not work then? "Because its a feature of the spell" - annoying feature I really dislike then lol.

    Either way I'd like /all/ of these to be adjusted to be as responsive as possible and anything that isn't responsive due intentional design is put behind a casting/channeling timer that once gone off counts as gone off, so if hallowed ground needs a 1 second uninterruptible cast timer fine.. sure go for it, but it should always be "I click, I see, it works" lol.

    Please, thank you :P
    (4)
    Last edited by Shougun; 04-27-2017 at 04:42 AM.