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  1. #1
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80

    Change "animation locks" (makes the game too slow)

    There should be no reason why I cast bio, the spell is used first, then bane, then have bane not transfer the bio. I do not get the excuse why everything in this game is programed to register so slow in a fast pace game. FFXI did not have these slow register speeds. I just thought it was a server end processing issue since you still get hit by things you dodge as well. If animation locks makes us do things so slow, how come it does not apply to the monsters as well?

    Things should not be hitting you when you stun them, things should grant exp chains when you kill them when the timer still says "2 seconds" left. Why did you code this game to be so slow when it is fast pace?

    This leads to casting and using abilities on something that is dead already, wasting CDs in cases like that as well, wasting CDs because the game is too slow.
    (27)
    Last edited by Ama_Hamada; 04-27-2017 at 01:32 AM.