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  1. #1
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by sarehptar View Post
    And we're back to the point I've made several times on this thread already. This isn't some insanely innovative idea that's never been heard of before. If FFXIV's systems can't handle the complexity of this, they're sub-optimal and should be improved. The developers should be polishing their resumes if they can't achieve something here that already exists in other games, including some with smaller budgets. I mean, imagine if I was a major company's customer service manager and tried to tell my boss that I couldn't meet customer expectations because updating our process would be too complex--meanwhile, our customers see three of our competitors already doing the thing I'm saying is too complex. It wouldn't fly. I would get fired.
    You're making an awful lot of assumptions about the situation here that are pretty unwarranted. I seriously doubt it's an issue of the devs not being able to implement a system like this or the hardware not being up to the task. They undoubtedly knew their competitors had it, and made the decision that while it was a nice feature it wasn't worth the extra effort (particularly given the amazing time crunch they were under to completely rebuild the game from 1.0). The system that is in place may not be great, but it's simple and it works.

    Now that the current system is in place, the question is no longer "can the devs do it?", but "is it worth the time and money to completely rebuild the party queuing system, once again?" And, to be honest, as nice as such a system would be, I really don't see players clamoring for it like they do a lot of other features. This one is the only thread I've seen in more than a year on the topic. (It HAS been suggested before, but it's been a while.) Honestly, I foresee an overhaul of the Glamour system coming long before a change like this one. There's like a half dozen threads per month whining about class restrictions, gender restrictions, forced sharing of glamours for tanks, healers, and mages, and so on.

    It is good that these threads exist, as they DO show the devs that we're interested in improvements like this, but don't assume too much about how easy it will be, or what kind of extra time the devs have to devote to it. SE DOES want to please their customers - it's the best way to retain customers, and build up a good reputation - but there's limits to what they're willing to shell out for.
    (1)

  2. #2
    Player
    sarehptar's Avatar
    Join Date
    Mar 2014
    Posts
    576
    Character
    Yehn'zi Panipahr
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LineageRazor View Post
    You're making an awful lot of assumptions about the situation here that are pretty unwarranted.
    Why take my post out of context? I was literally responding to someone who claimed doing an update like this would be too hard. That's why my post is all about how this issue really shouldn't be too hard for Square's devs...

    Quote Originally Posted by LineageRazor View Post
    The system that is in place may not be great, but it's simple and it works.
    As has been asked multiple times on this forum, why defend a system you yourself note is "not great"? FFXIV is one of the few remaining major MMOs with both a subscription fee and a cash shop and a (relatively) large consistent subscription base, and yet just because the current system "works," we shouldn't question whether there's some serious back-end issues with the game that are preventing it from adopting a quality of life feature that many other major MMOs already have? :/

    I absolutely agree that there should be an overhaul to the glamour system. The fact that it ever came out as cumbersome and limited as it did--when again, other MMOs have handled it far better--is further proof of sub-par infrastructure in this game's design, not less, don't you think?

    As for threads on this... I think you are very mistaken? There are so, so, so many threads about irritation with long duty finder queue times (the exact issue this idea was supposed to address) that I can only think it's willful blindness to say you haven't seen players clamoring for something to be done about queueing.

    Quote Originally Posted by LineageRazor View Post
    SE DOES want to please their customers - it's the best way to retain customers, and build up a good reputation - but there's limits to what they're willing to shell out for.
    SE wants to do what all companies do: make the maximum amount of profit for the minimum amount of investment. That's a basic in business. Not making badly needed changes to their duty finder queueing, taking multiple years to even upgrade the inventory system, the dismal situation with housing--these are all perfect examples of a company who knows that there are customers out there who will support a game that just "works," even if it's "not great." If that's what you're willing to settle for, okay I guess? Have fun? Meanwhile, I'll continue to point out that sub-par systems are sub-par systems and really shouldn't be defended.
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