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  1. #11
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    801
    Character
    Aylis Tessier
    World
    Balmung
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    Scholar Lv 80
    Quote Originally Posted by Paladinleeds View Post
    an end-user will see that other games have it, and we don't. And they will be like "well they were able to pull it off, why can't we?"
    Exactly the point we were trying to make in one of the housing threads in comparison to Wildstar. How can a game which is essentially a brand new I.P, developed by an upstart studio, had its own fair share of trouble, has a much smaller player base, is free to play and is funded by cash shop purchases and optional subscriptions. Able to do much more, meet expected MMO standards in terms of player expectations and QoL features and continue to add in new features. Where as FFXIV, a triple A game, with one of the biggest names in gaming on it, developed and produced by one of the most known companies in existence, funded by forced subscriptions and optional cash shop purchases, all with a considerably larger player base, can't?

    I get it, Yoshida had the impossible task of rebuilding a game from scratch and had to get it back out in a year. Where as most development studios need 3-5 years to flesh things out completely when starting a new game. I was forgiving in 2.0 for this reason. I'd have hoped by now certain standards would have been met (housing, glamor catalogue, etc) a game can still do its own thing while meeting expected standards. I just don't know why he won't fix or improve some elements. Maybe he doesn't want to spend money on top of money for already developed things. Maybe he's afraid changing things will be code for "we messed up again!" in the eyes of players and share holders.
    (3)
    Last edited by Aylis; 04-27-2017 at 08:45 PM.