Quote Originally Posted by Talraen View Post
This would be a wonderful idea, but it is a programming nightmare. Having different jobs in different queues is one thing, but having different jobs in the same queue, especially in parties, increases matching complexity exponentially.
And we're back to the point I've made several times on this thread already. This isn't some insanely innovative idea that's never been heard of before. If FFXIV's systems can't handle the complexity of this, they're sub-optimal and should be improved. The developers should be polishing their resumes if they can't achieve something here that already exists in other games, including some with smaller budgets. I mean, imagine if I was a major company's customer service manager and tried to tell my boss that I couldn't meet customer expectations because updating our process would be too complex--meanwhile, our customers see three of our competitors already doing the thing I'm saying is too complex. It wouldn't fly. I would get fired.

Quote Originally Posted by Talraen View Post
And what about the next people in the queue?
The next people in the queue are the next people in the queue, and if they match up with the people before them, great, they get in faster! If not, they have to wait--just like they have to wait right now.