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  1. #91
    Player
    Orias's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    27
    Character
    Orias Obderhode
    World
    Exodus
    Main Class
    Machinist Lv 70
    I'm really looking forward to this! This sounds way better than what I had in mind.
    (2)

    ~ Everyone has a use.

  2. #92
    Player

    Join Date
    Dec 2011
    Posts
    8
    Accumlative achievements are weak. Basically based on a players playtime, the more playtime the more achievements gained by that player.

    Would rather see stuff based on a players skill such as something like:
    Solo any level 50 faction leve
    Defeat any SH boss with no more than 4 members in your party
    Defeat Ifrit with a party where at least 1 of each DoW and 1 of each DoM class is present within the party

    Things like this seem better and adds more to the game. Even though it would be easy to cheat these examples above stuff like this trumps achievements like kill 100k enemies and finish 10 leves.
    (1)

  3. #93
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    yes.. I need to know this.. I got achievement for kill 100,000 enemies since the time when I level my all R50 DoW, now I don't want to do all that process again without exp.
    (2)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  4. #94
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by xCid View Post
    Accumulative achievements are weak. Basically based on a players playtime, the more playtime the more achievements gained by that player.

    Would rather see stuff based on a players skill such as something like:
    Solo any level 50 faction leve
    Defeat any SH boss with no more than 4 members in your party
    Defeat Ifrit with a party where at least 1 of each DoW and 1 of each DoM class is present within the party

    Things like this seem better and adds more to the game. Even though it would be easy to cheat these examples above stuff like this trumps achievements like kill 100k enemies and finish 10 leves.
    I don't mind cumulative achievements but I'd also like a whole slew of skill based ones like you mentioned. This is where an achievement system can really shine. Like Alise said, she leveled up all her classes to 50 and in the process got 100,000 kills. She shouldn't need to do that all over again. And that achievement only rewards you for doing something you were going to do in the first place. It should be about how you go about doing something.
    (1)

  5. #95
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kio View Post
    That's of course if you're under the assumption that all the achievements were created for only level 50 people to obtain.

    Personally, I feel the node one is more mid level player goal like 10-35. Eventually when we have new players and not just us die hards come on, they will need their stepping stone goals to accomplish as well.
    But by that logic all of the mobs around Lv40 and 50 camps should have their levels dropped, too. A low level would be hard pressed to get to Broken Water without incurring the wrath of the mob of Gnats and Diremites that stand in their way.

    The Aetheryte achievements seem more like something that you would be expected to complete throughout your experience of leveling. Unless of course you know a high level player that's willing to drop all of their anima on you to port you to all of the camps.
    (0)

  6. #96
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    What about achievements that are no longer available because of the achievement revisions? Do those who took all the time to earn them still get to keep them, or are they removed entirely?

    Quote Originally Posted by Triairy View Post
    However for example “completed the 7th Umbral Era” or other achievements which can be completed up until 2.0 will exist.
    We know that SE assured us about content and achievements experienced before 2.0 would be kept for the players who earned them, even after 2.0 despite the fact other players can never earn them. This description seems to be entirely valid for my question above, and I just want some sort of confirmation that our previous efforts are not nullified.
    (3)
    Last edited by Duuude007; 12-08-2011 at 05:21 PM.

  7. #97
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    Ive been spending the last two weeks trying to get every single guild mark ability so i can get those "history" achievements ... People stop trying to speculate since its pointless...everytime i've tried to do something pre-emptive as far as trying to "beat the patch" ive been burned. Just let the game be and eventually (hopefully) it will balance out. I am pretty sure though i'd probably give up if there were achievements that werent retroactive or removed (physical level 50) (any class rank). Oh well I can always remake my character and have my ls pl my character back to the way it was...should only take about two weeks?
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."

  8. #98
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    37
    Currencies
    Meritorious deeds related to gil and other in-game currencies.

    Example:

    Earn a cumulative total of 1,000 gil from levequests.
    Earn a cumulative total of 1,000 gil from defeating enemies.
    does this mean enemies will drop gil now???
    (0)

  9. #99
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Lexa View Post
    does this mean enemies will drop gil now???
    Player species humanoids always have
    (2)

  10. #100
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lexa View Post
    does this mean enemies will drop gil now???
    Enemies already drop gil...
    (0)

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