




It's not unusual to see communities pat themselves on the back for how great they are and how so and so community is awful because its not them, usually their direct competition (no one is like "man I love FFXIV's community, I really hated it on neopets.. ugh they're so toxic!" lol).
I tend to "I dont believe you" to any sort of tribalism, at least until a slew of large data statistics are flown around. It happens all over the place, as well it gets worse because it is also popular to hate on the big/popular fish (which WoW is both of) - so I generally take all WoW bashing with a mountain of salt, I also used to play it personally quite a bit (total time and length of range) and while yes there were rude people (just like in FFXIV) my experience wasn't marred by them (although I don't consider tips/pointing out flaws as harassment, at least depending on wording).
I haven't played recently though, and of course my experience is also "anecdotal", I'm saying it to point out just because a few people had a bad time with Y doesn't mean all of experiences of Y are the same.
Perhaps you are right but the majority of the public group finder protocol harassment is centered around tools that can be utilized for bashing like the parser. And honestly saying just put in a harassment claim is not viable because of the influx of reports for a team I doubt even 1/50th the size of Blizzard customer support team would not be able to deal with it. The parser addition has more negative then positives when there is already a system in place which is the practice dummies. Plus anyone who wants to improve themselves can look on the forums and world wide web for rotations/information and tips the same as anyone. A parser is not needed when you will know you are improving based on beating the timer on the training dummy duties faster and faster.
And quite frankly all of my arguments sums up just one thing. I do not want a parser especially when it is not needed.
Last edited by Ashua; 04-27-2017 at 08:51 AM.





Fair enough, for me parser is more of a means to an end (and I play casually so watching guides is enough for me to feel good that I'm not super bad, maybe just meh lol).
What I mean by this is that I see them adding a parser is most likely the path to addons, and I loved the QoL addons in WoW. Rather than asking SE to add a search bar into the inventory, and them reply "memory issues, can't" I'll just have an addon do it for me lol. I understand the concern that some addons may bring (DBM*) in which case if SE wants they could have a sort of Apple Store, but I'd still like to see addons. If parsers never get added I basically see addons as /never/ being added either because you'd have to make a pretty bad scripting language for players not to be able to make one themselves if you added addon support, so I see addons and parser being a natural chicken/egg sort of deal (I suppose they could purposefully ban reading damage chat logs but not other logs, but that seems a bit silly.. I'd take it over nothing).
*Although I would add that DBM and like mods make the game easier for casual player, new to MMO, and first time no guide blind run players, since they do things like remind you to stack and tell you to get out of the puddle you're standing in - basically its like if you had a good player sitting in the same room as you, they can't touch your keyboard but they could guide you not to die.. which is both a good and bad thing, makes the game easier and devs wont make it too hard on casual content so that wont change but it does require that the devs make harder content for the harder stuff lol (meaning if you dont use it you're looking at a taller wall). Also of course adding that some of these features are already present in one of the tools discussed in this thread, so its vaguely already here affecting gameplay just that SE has no idea when it is because they've asked not to be told haha. PS4 is not an issue to me since they can use mods (other games have made it work), perhaps Sony made them do a bunch of hoops first though lol.
Last edited by Shougun; 04-27-2017 at 09:05 AM.



I also remember deadly boss mod having a call out feature. X player got hit by Fire wall. I don't need to see that kind of spam and ego. It added nothing. You can see the dead bodies or the low HP. It isn't like a Boss from another instance came and slapped them.
Also I enjoyed parsers in WoW. But I quit when they added the cross server group option. I know a few people that play still. They said you should expect at least two wipes per dungeon if you use the group finder. That would have been unacceptable in the old days unless you were going for some silly achievement.



Just hope and pray SE never adds a level up option in the mog station as a service. That's what really tanked the WoW skill level across the board. Nothing like some new player with no skill/experience getting an instant level 100 and jumping straight into a dungeon. Former WoW player myself for many years.





Lol I wasn't saying everyone should like it, just that it would make the game far more approachable :P. Who needs guides when all content has a guide built in it lol (/dodges bullet). Just curious on your addon/mods are ilelgal statement, I don't mean on FFXIV but in general - like there are mods for skyrim. Make sure we were on the same page there, mods are not illegal for the PS4 as a whole.
Not suggesting it has no con, but it does have a pro as well (for some people).
LOL.. Yeah. "Jimbob messed up" ... :O NO I DIDN'T /shy XD. If they made addons they should probably make it so they can't print to public chat (but can /echo) :P.
Last edited by Shougun; 04-27-2017 at 09:20 AM.



I feel a compromise would be to only allow parse for anything you can't use party finder and duty finder for. So if they release content and you have to make your own group outside of the basic cross server tools in the game. Its like when you walk by a store and it says if you are offended don't enter. It would be exclusive to your server and chat. Even though people would probably put some sort of advertisement up. Then when they put content up for more players it gets turned off.
Preformed teams are going to be more critical of performance. Which they have a right to. And providing them with a tool seems fair. Even if the tool is the base PvP model of end encounter stats. Not sure what the FF dev team can actually provide in game. But if you group with randoms using the random tools, you should expect the miserable, unable to dodge, and unable to read a tool tip masses.
Glad to see people are itleast reasonable on these forums. The sum of those who want a parser vs those who do not both have equal claims because a game is more emotional then technical when it comes down to it. Sure there are number crunchers who genuinely want the parser for said reasons but all arguments sum up one thing. You either want an official parser of some sort or you dont. Those who advocate for a parser wanted the timed training dummy as a indicator and we got that. The tip has already gone way past what I even wanted and even if it does not personally affect me the effect as a whole alters the game in an aspect I do not want so I will always advocate and push to remove the addition of addons and parsers that take away the feel of the game and turn it into a game of numbers more then it already is.
I am neither wrong nor right in this regard. I feel that the squeaky wheel eventually gets the grease and if the devs see enough of people having interest in parsers becoming a norm to the game they may re-evaluate the standing they currently have so I do want to be a counter to keep that wheel from being greased up. Despite that I have nothing against those who oppose me and if I end up losing this battle oh well. Yeah sadly jump potions do exsist but those who quit the game (a good chunk would not come back if they feel they have to play catch up to what they feel they have to play old content just to access new. Maybe barring Ishgard and zones/jobs requiring competion of ARR main quest was an initial wrong step and should be countered a bit with a catch up quest by a mysterious time mage that does not boost levels/gear but just lets you get a story completion flag would have been a better alternative.
Last edited by Ashua; 04-27-2017 at 09:49 AM.
Without a parser i have been able to spot and call out, even help those that aren't doing well. With a parser i might be less inclined to do so for fear of dps shaming. However i do want a personal parser so i can improve myself. Everyone who is against parser keeps spouting of that SSS exists. Yeah ok. Hiw does that help with aoe rotations? Or boss fights with mechanics? Oh it doesn't? Cool. So beyond a training dummy fight it's essentially useless. If SE brought in an in game parser AND KEPT THE DPS SHAMING A BANNABLE OFFENSE everyone can be happy.
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