Results -9 to 0 of 117

Threaded View

  1. #34
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    I'd swear there was an interview or a letter from the producer question asked regarding making mogstation items account wide and the response was something along the lines of it not being about the money, but a complication with either distributing to all characters or the amount of data it creates in doing so. I really wish I could find where that was though. I remember distinctly feeling like it was a total evasion answer because it didn't make sense to me with everything else they've done.

    Edit: Found it, thought it was the pax panel but it was an interview.

    Server structure is also part of the reason why items from the cash shop are per-character rather than per-account; Yoshida was quite clear that it’s not about getting more money for the same things but about the way that the game handles account-wide entitlements. Because of the limitations and the strain on the game’s database, they have to minimize those options; they would like, at the very least, to make more expensive items account-wide rather than per-character.
    - (Source)

    So it's not about the money, it's about the strain, but the strain is fine if someone spends that much money for all their characters to have it?
    (2)
    Last edited by Dustytome; 04-28-2017 at 03:17 AM.