At-times I wish they never introduced the un-sync feature in this game, or at-least don't allow it for Wanderous Tails. But I understand since the content isn't relevant and you won't always need 8-people anymore for such raids. Just the feature allows a breed of people who don't respect mechanics and think every instance is a punching bag.

But it can add another nice challenge early-on for those of us who did the raids when relevant. The first undersized we ever did when HW came out in 3.0 was 4-man Turn 9, and we did every mechanic including fire/ice, and dive-bombs twice. Nowadays you got people who can't even do the divebomb mechanics if they ever saw them, let alone know how it works. Even during that time a lot of bad players couldn't even clear it with 8-people unsync, or get past golems/meteors.