
Originally Posted by
ThirdChild_ZKI
As annoying as I found them before, we need the gates back. We NEED those hard challenges that bring people to a full stop as far as progression and gearing goes. As it stands right now, higher and higher gear - sub-raid level gear - is simply becoming grind tokens that require no real skill to get, just put in 20-30 minutes a day and you'll have an upgrade, guaranteed. No real effort necessary. It's old news now, but when I got my first Darklight piece, I felt like a champ. Why? Cause I beat the Demon Wall. The ORIGINAL Demon Wall. It was tough, but I did it. And I learned a lot in doing it. Yeah, there were wipes, there were bad runs, but when I was able to pull it off consistently, and I got myself a Darklight Corset of Aiming, I was the champ, man.
We NEED that back. Gear currently has no value, because there's no value in the efforts made to get it. Primals have been on a down slope since Thordan, Alexander's (normal) loot system is more of a chore than actual incentive, and as soon as the 24 man raid offers better, it gets left in the dust. No one's going to run anything below A9 multiple times just to get a gear piece, even for glamour. 24 man content becomes avoided because people go expecting others to know how to do everything and do it for them, then wonder why no one's doing anything. We NEED the midcore, and it NEEDS to be a challenge.
This isn't me saying "Make EVERYTHING Coil levels of difficulty since it's an old raid!" This IS me saying we need those challenges that drive people to make LEARNING PARTIES again. Not clear parties, not carries, not "Skip this or life as we know it ends", legit learning parties. We need content that will push people to try and try and try, and look up guides, grab friends who know it or are also trying to learn it; hell MAKE friends who want to clear it just as bad as you do. We need a reason to WANT to progress, and not just do it for the sake of doing it; something to learn to conquer so that we can see what lies beyond it. Cause right now, we don't have that. We have "Skip Soar or disband [because you should be geared enough with all the handouts and know your job well enough by now to push the fight, and because I don't want to have to learn this mechanic]."