Quote Originally Posted by Dualgunner View Post
So you did the mechanics until T11 when you decided "Nah I'm good let's blitz this". Sounds good.

Also that mechanic you mentioned...sure it didn't kill you but with the average (2000dps per DD) you should still have been able to kill your way through the merged node and failing that, suicided your way through the middle of the arena. If it really was a bug, then it was a bug and should have been recorded and posted for the devs to see and post a patch for it. No bearing on its actual difficulty."
No it quite literally broke it, and stranded us there.

The insta kill mechanic failed, then everything went invulnerable so you couldn't kill anything anymore. So locked us in the instance. But again... somehow this is an "achievement" to you?

Basically the dungeon is no longer relevant in this day and age. And the mechanics are pointless at the level its set to.

So unless they update this thing to current levels... its still fades into obscurity and irrelevance... like it is now with the empty queues. Who at 50th level is going to bother with it when they are handed better gear through the MSQ immediately once they get to Heavenward. Not to mention getting sling shotted through the levels to 70th.

Or since the only thing really worth it is the Story portion of it... just make it a normal level challenge at 50th, since... well... 50th level is meaningless now... and even more meaningless once we get to Stormblood.