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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Silverquick View Post
    The only thing its worth at this point is the Tomestones... and those you can get from any given level 50 dungeon... that and storyline since it links the 1.0 story to ARR...

    Other than that... name me anything of value in there at level 60... other than maybe a glamor option... of which it can all be crafted anyway.


    But that last point is the REAL reason this sticks in your craw so much...

    You can't handle that the game itself left your "achievements" in the dust as it outgrew them... and you for that matter.

    Yeah back in the day this was like.. uber and stuff for you... but pssst that's Alexander and Dun now... and those will be left in ashes too once Stormblood comes out...


    You're that out of touch with reality...

    The only way your "achievements" live on is if Bahamut gets updated to the current level content and made relevent... but if that's too much... then you may as well just drop it back down to normal level 50 content... because that's all its worth at this point.

    Right now its just a half assed relic from your "glory days"... but pretty much irrelevent in the grand scheme of things.
    Yeah, we might not be able to handle that the content is collecting dust now - but other than you we're able to handle the content

    Again, the reward for me is and always will be challenge itself - something you dismiss so much that I'm pretty sure you dont care for it at all. Which is sad, but okay - your way of enjoying the game doesnt has to fit my way of enjoying the game.

    Dun Scaith is a joke. Alexander NM is a joke. I hope you dont think you're somewhat super great because you managed to beat the storymode version of Alexander. Please tell me - have you ever set foot in Savage? Maybe that will show you that this game has actual challenges to offer - and it needs more, not less! Nerfing coil to the level of level 50 dungeons would remove challenging content from the game for no good reason. Trust me: its possible to beat this content - if you want to...

    To remind you of rewards again:
    - minion and title (one time from the achievment)
    - All turns except T3 count towards the tank-mount-achievement - that is ofc not exclusive to coil, but they still do
    - gear that can still be used for alt classes - seeing how you're only having one class at 60, that could still be very relevant. My monk was wearing FCoB-gear for the best part of his leveling life
    - WT/Khloe
    - orchestrion scrolls
    - story (and getting to spend time with Urianger and Alisiae <3)
    - challenge itself - I dont need a reward, I do things to challenge myself.

    I didnt mentioned "glamour" because you dont want to hear that - instead you got a list of other rewards - happy?

    Quote Originally Posted by Silverquick View Post
    Oh yeah because like... I totally want to go through a 50th level dungeon at level 60 to learn mechanics that are completely irrelevent at my level when I could be doing other mechanics in much harder content at level 60...

    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    I lost count on how many HW-mechanics are coming from coil - starting with that plant boss in Sohm Al NM whos basically T6 for toddlers, going all the way to earthshakers (coming from T13) in both Dun Scaith and Seph trials. Towers in Thordan Ex are T13 - Thordan also has a clear reference to T10.
    Having beaten all that content before HW gave me a huge advantage because I look at fights and see certain things that I know from coil - so I'm immidiaitly "Ah, thats just like TXY!"
    In a sense you could say that unsyched Coil provides you with a relativly "safe space" to learn about mechanics that are being re-used over and over again. (It works both ways ofc - if you've cleared HW-content and you go back to coil you'll most likely be "Aaah, this is where its from! Okay, I have an idea what to do!")

    So... Sophia EX is far worse than Coil (I beg to differ btw - shes one of the easier EX-primals in HW; highly scripted with a pretty decent tolerance for mistakes) but its Coil you cant beat? How does this makes sense here? If Coil is easier than Sophia EX whats your problem? If you can learn mechanics for Sophia EX, why cant you learn mechanics for T11?
    (I'll give you one thing here though: Sophia borrows little from coil - still, awesome fight, beautiful dance once you've learned the mechanics!)

    Quote Originally Posted by Silverquick View Post
    That IS the point my friend... I DID... do the mechanics... until we got to the Final Coil turn two and the it broke the instance because it couldn't kill us at level 60.
    You've started with telling us that you failed to properly handle the adds in T11... so you've failed the mechanics - if that resulted indeed in the instance bugging out, thats a technical error that should be adressed, but not more.
    You still didnt do the mechanics... or well, dont know, maybe you tried to do them but failed.
    (5)
    Last edited by Vidu; 04-26-2017 at 07:18 AM.