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  1. #11
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by aleph_null View Post
    That's precisely my point, if a lot of pugs wipe due to whatever mechanics/dps check/heal check/positioning/anything that matters, it'll be bothersome to do the roulettes everyday unless you run with a premade party. I like challenging contents, I want harder ex/savage contents, but harder expert roulette (with pugs) is the last thing I want lol.
    I go back to my point about the bike, we want to improve player mentality regarding paying attention. The problem with Pharos Sirius actually wasn't that it was too hard at the time (see vidu's post), it was that players were choosing the other dungeons over it to grind tomestones because they were the path of least resistance, and significantly easier. If all dungeons were brought to a higher baseline, alongside a hall of intermediate and better clarity from the battle system, I believe we would see an improvement in players.

    I'd rather not dumb down the playerbase because communicating with players and having dynamic interactions (maybe going as far as wiping every now and then) is too bothersome for you. The best dungeon experiences I have had are the ones where we have been handicapped in some way and we need to actually put some thought in.
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    Last edited by Lambdafish; 04-26-2017 at 01:33 AM.