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  1. #1
    Player
    bswpayton's Avatar
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    Nic Pay
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    Exodus
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    White Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post
    No, it's not. Unsynced only means you do the content not at level, not synced down with regards to your stats, gear/melds, and HP/MP. It doesn't mean anything about facerolling the content.

    T9 disagrees with you.
    There is a reason why people are willing and open to runnin such content unsync like the op said and wouldn't do it sync. Same with people whom will wait til sb to do anything in alex savage or priamls. Alot of players do believe that unsync means faceroll, because it nearly is I know unsync means instant success to me thats why the feature exist. It is to give players a 100 percent chance at completing content they may or may not have been able to do otherwise. Unsync equals will complete in almost every form of content that it exist in , I say that if you are running it unsync that it should go into an easy mood possibly just so people can get the rewards no point in the challenge existing for those whom really dont want it there.
    (0)

  2. #2
    Player
    Vidu's Avatar
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    Vidu Moriquendi
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    Odin
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    Bard Lv 90
    Quote Originally Posted by bswpayton View Post
    There is a reason why people are willing and open to runnin such content unsync like the op said and wouldn't do it sync. Same with people whom will wait til sb to do anything in alex savage or priamls. Alot of players do believe that unsync means faceroll, because it nearly is I know unsync means instant success to me thats why the feature exist. It is to give players a 100 percent chance at completing content they may or may not have been able to do otherwise. Unsync equals will complete in almost every form of content that it exist in , I say that if you are running it unsync that it should go into an easy mood possibly just so people can get the rewards no point in the challenge existing for those whom really dont want it there.
    Highlithed to make the problem clear: People believe that. Believing something doesnt make it true (sorry all religious people out there).

    The whole problem here is that the OP and many other people have a missunderstanding of the concept here - the only way unsyching content is making it easier is by basically removing DPS-checks and making mobs hit less hard. Thats bought with adding new "mechanics" as in: dont dps the boss to quickly or he'll wipe you (yes, I consider knowing when not to deal damage a mechanic aswell - not intended in this case, but also not the end of the world as long as you pay attention to what you're doing.)

    Unsynch does not mean "here, get this kill for free" - just as much as queueing for any content in this game, however you do that, means that you'll 100% clear it. If you clear it or not, is up to you and your party in the end.
    The feature exists to give players easier access to the content, by allowing them to go in with a smaller group and still clear it.
    If you dont want a challenge: Go and do any other content in the game - and watch the cutscenes on Youtube, if you want to see the story. They've learned with Alexander and we're having that "easy mode" you're talking about now. "Easy mode" isnt as "easy" to make as you might imagine though - and revisiting that old content is not going to happen, most likely. Infact, the content already got nerfed - leave Coil as it is now. And dont confuse "Unsych" with "faceroll" - you dont tick "make this content faceroll easy" you tick "dont put me on level 50".

    The more and more threads and posts like this I see, the more I feel people are having a wrong idea about what it means to "be able to do" certain content. We all have access to this content, once we've unlocked it - and honestly, thats all the game has to provide for us: The option to do this content. A lot of times I'm reading stuff like "Oh, I cant do this content, because no one is queueing for it/all the parties suck - it has to be changed!"
    Now, thats only half valid as assumption - there are certain contents where its a problem if no one is doing them (all storyrelevant content, obviously - but thats what we got roulettes with extra boni for). This doesnt apply to all content, however. The game does not have to give you the people you can clear, or even just do, this content with - it only has to provide the content. If a large portion of the ingame content is unapplying and no one wants to do it, thats obviously a problem - but for certain contents there is actually a good reason to make players go through a few more hoops, to clear/do the content: difficulty.
    Coil, aswell as Alexander Savage isnt even designed with the intention that everyone is going to clear it - they have certain number-projections of people who will clear the content and if those dont match the actual numbers in the end, the next raid will get adjusted. Not everyone is even supposed to clear Coil! And I'm not saying that because I'm feeling special about having cleared it, I'm saying this because you have to understand that this content is "special intrest" and is designed with a group of people in mind who will work together, often over weeks or even months to learn those fights and get them down. Thats something the dev-team wont ask of everyone whos playing the game, obviously - but its something that a certain group of people is asking of the game because they enjoy that.
    Its really not so different from a certain group of people enjoying crafting and gathering - and getting exclusive content for that.

    Think about it this way: I would like to win a marathon - now, can I do that? In theory: yes. I can go and register for a marathon and the compete in it. Practically: No, I absolutly can not - because I'm no where close to the shape and fitness you'd need for a marathon. Now, what do I do if I still want to win a marathon? Do I go and train and get myself fit for it? Or do I go to whoever is in charge of marathons and ask him "Listen, 42km is waaaaay to much, no way anyone can run that! Cant we make it like 4km or so?"

    Quote Originally Posted by bswpayton View Post
    But whats the point tho if you want challenge try to do xander now or the hw primals. While Im not nerf happy , its really no reason to keep something challenging if its artificial challenge through unsync.
    Here is a really simple answer: Variety. More than one challenging content. We have tones and tones of more casual-friendly content, why shouldnt we have at least a slight variety in challenging content aswell? Just because its old doesnt mean it has to be removed (nerfing it would be the same as removing it for people who like to have a challenge) - by that logic we could just get rid of all level 50 dungeons that arent relevant for the mainquest.
    Its a good thing that the game is growing - and there is absolutly no need that the "difficult content section" shouldnt be growing aswell.
    (3)
    Last edited by Vidu; 04-25-2017 at 11:37 PM.

  3. #3
    Player
    bswpayton's Avatar
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    Nic Pay
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    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Vidu View Post
    Highlithed to make the problem clear: People believe that. Believing something doesnt make it true (sorry all religious people out there).
    Again coils a bit different than xander because alex savage doesn't have a story mood where as coil does, there is lots of meat in the story of coil from the five turns I did it looked pretty good. Once this content goes in the trash pile of content thats not done anymore there is simply no reason to have the challenge there once it has been accessible to all. Once you unsync something you have made it known that this content is dead and the certain percentage of people that should have cleared has gone out the window.

    You shouldn't have to train for a fight when you take the challenge out of the fight which unsync does, the challenge shouldn't be the same because the only point after unsync is the rewards that comes with it. Like I said Im not nerf happy I have never called for the nerf of any content in the game, but once it goes unsync there should be moods at least for it. If you want challenge for soloing a fight which is basically the only way ull get a challenge now as unsync is currently give us that option. I

    f you just simply want the rewards it should be allowed to face roll the content , you cant have a sync run if thats what you want then why have it have any form of challenge at all. The op asked pretty clearly to do the content sync they wanted to, when they ran it unsync they were just there for a purpose to see the story. If the option of running as intended is less than 5 percent then , the other option should be to steamroll it and get it out of the way because it serves no other purpose. Why should someone go look up a guide to a fight we are suppose to be very overpowered to do, current content should never be nerfed but old content that just has rewards attached to it if you gona use a feature that makes you vastly overpowered should be able to be done with as little obstacles as possible.
    (0)

  4. #4
    Player
    Vidu's Avatar
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    Vidu Moriquendi
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    Odin
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    Bard Lv 90
    Quote Originally Posted by bswpayton View Post
    Again coils a bit different than xander because alex savage doesn't have a story mood where as coil does, there is lots of meat in the story of coil from the five turns I did it looked pretty good. Once this content goes in the trash pile of content thats not done anymore there is simply no reason to have the challenge there once it has been accessible to all. Once you unsync something you have made it known that this content is dead and the certain percentage of people that should have cleared has gone out the window.

    You shouldn't have to train for a fight when you take the challenge out of the fight which unsync does, the challenge shouldn't be the same because the only point after unsync is the rewards that comes with it. Like I said Im not nerf happy I have never called for the nerf of any content in the game, but once it goes unsync there should be moods at least for it. If you want challenge for soloing a fight which is basically the only way ull get a challenge now as unsync is currently give us that option. I

    f you just simply want the rewards it should be allowed to face roll the content , you cant have a sync run if thats what you want then why have it have any form of challenge at all. The op asked pretty clearly to do the content sync they wanted to, when they ran it unsync they were just there for a purpose to see the story. If the option of running as intended is less than 5 percent then , the other option should be to steamroll it and get it out of the way because it serves no other purpose. Why should someone go look up a guide to a fight we are suppose to be very overpowered to do, current content should never be nerfed but old content that just has rewards attached to it if you gona use a feature that makes you vastly overpowered should be able to be done with as little obstacles as possible.
    1) The reason Alex Savage doesnt has a story mode is excatly that people wanted to see the story, but not a challenge - so they made this compromiss. They wont adjust old content for that though, since that would need more adjustment than just removal of mechanics.
    2) Obviously, doing it unsyched does not take the challenge out of the content - which is actually what you're complaining about here: You think doing it unsych should remove the challenge, but thats not the case nor the idea behind it. Its meant to help, yes - not to just clear itself.
    3) Unsyching content even offers a new challenge, as you pointed out correctly: Solo'ing or Duo'ing the content - both would require you to really know your mechanics. Doing it unsych with more people just make the fights more forgiving, not faceroll-easy (what they never should be)
    4) Where does this logic come from that everyone should be just "handed the content" when they want it? What sort of mind-set is that? Screaming "I want something, give it to me at once and dont ask anything in return!"
    When coil was a real challenge, it could easly take you weeks to clear certain fights - today, you'll most likely clear any turn with 5+ level 60 people in less than an hour. And yet wiping to a mechanic, adjusting how you're going to handle that is still to much to ask?! Are you freaking serious?!
    5) Are you really asking why people should still be doing mechanics? Are you really suggesting to just put a dummy who doesnt fight back into every coil-arena? Because thats what happens when you remove mechanics... We were never supposed to be overpowered to do these fights - they're obviously not designed with the idea of people coming back 10 levels later and they dont have to be, specially not when the game is offering you to synch your level aswell as your ilvl.
    6) If you dont want to deal with mechanics and do nothing but hit a dummy for a little and see the story: YouTube is your friend. Pause after every cutscene, find the nearest dummy, perform one rotation on it, pretend that you just beat Kalia and go on watching! If you however want to experience this content, then the fights with their respective mechanics are a part of that - make your choice.

    You are still under the terrible, terrible missconception that if you just wait long enough you'll get everything in the game without putting effort into it...
    (4)

  5. #5
    Player
    sarehptar's Avatar
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    Yehn'zi Panipahr
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    Coeurl
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    Dark Knight Lv 90
    Quote Originally Posted by bswpayton View Post
    If you just simply want the rewards it should be allowed to face roll the content
    If you can't faceroll unsync'd Coil now, there's something wrong with you, not with the game...

    As a joke, my friend queued us as one healer, one tank, one DPS into Turn 13 last week and it was still overkill. A good team could easily do it with just two people. (Hell, I bet someone has already solo'd it.) I'm genuinely interested in learning how anyone could struggle with this content anymore... :/

    You wiped to an instant-kill mechanic? Okay, respawn and don't do whatever dumb thing you did to get yourself killed again. It takes ten seconds to respawn. You don't have to "train for a fight" or "look up a guide." Just pay like... two seconds of attention?

    ¯\_(ツ)_/¯
    (3)
    Last edited by sarehptar; 04-26-2017 at 12:31 AM.

  6. #6
    Player
    Neophyte's Avatar
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    Mim Silmaril
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    Phoenix
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    Summoner Lv 90
    It's just a big waste of resources to alter every single content (What about insta wipe mechanics in Ifrit/Garuda/Leviathan/Ramuh due to too high dps??? What about the granite gaol in Titan Hm which is insta wipe if you're alone?) just to make 'unsynched' into 'faceroll'.

    'Undersized group' as the name already tells you was implemented to enable people to do the content with less than 8 people and at their current level, precisely because they didn't want to apply individual sophisticated changes to every old content, but still wanted to ease access and make it easier to beat.


    Also: Just open up a pf, say 'Txx with bonus unsynch' and throw yourself in the wall and die. Let the others clear the content (they'll be glad if people not able to do meteors kill themselves before that phase anyway), done.
    Easy enough?
    (1)
    Last edited by Neophyte; 04-26-2017 at 12:30 AM.

  7. #7
    Player
    Vidu's Avatar
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    Vidu Moriquendi
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    Odin
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    Quote Originally Posted by Neophyte View Post
    It's just a big waste of resources to alter every single content (What about insta wipe mechanics in Ifrit/Garuda/Leviathan/Ramuh due to too high dps??? What about the granite gaol in Titan Hm which is insta wipe if you're alone?)
    (Quick note: The goals dont kill you if you have enough HP - they deal about 18k damage, so just make sure to get over that gap - they're not an insta-wipe. When a friend and I dou'd this content with an ilvl of 210 or so his scholar would slap on a few tank-accessorires to survive it. We eventually managed to beat it this way - obviously because... well, we read the fight, figured out the problems and came up with a way of addressing them - which is actually how all content works - sometimes the solution is just harder to find or to execute or the problem doesnt matter anymore - which is whats itching me here the whole time: People asking for careless, dull, mechanicless content...)
    (0)

  8. #8
    Player
    Neophyte's Avatar
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    Mim Silmaril
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    Phoenix
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    Summoner Lv 90
    Quote Originally Posted by Vidu View Post
    (Quick note: The goals dont kill you if you have enough HP - they deal about 18k damage, so just make sure to get over that gap - ...)
    This only applies to Titan Ex. If you're alone in Titan HM the screen turns black if you get gaol and you lose. Idk, maybe by now you can skip that, but if you get it -> wipe.

    __________________

    In addition to my other post: Going the way the OP requests would mean to rework every HW fight with release from Stormblood, too. That's what I mean by wasted ressources...
    e.g. A1s and even A1n has insta wipe if you don't kill both bosses in a specific time frame (selfdestruct).
    Sephiroth Ex has insta wipe if you don't do the 1st set of towers at the colour phase (greens will die and then tethers will oneshot orange ones).
    Niddhog ex has insta wipe if you don't gather orbs with red tethers or blue tethers never avoiding damage and either fang or claw explodes.
    In Sophia Ex it's insta wipe if you don't go edge on big push or if your group goes accidently to a mirage with Aero-Cast.

    Etc...
    (0)

  9. #9
    Player
    bswpayton's Avatar
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    Nic Pay
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    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Neophyte View Post
    This only applies to Titan Ex. If you're alone in Titan HM the screen turns black if you get gaol and you lose. Idk, maybe by now you can skip that, but if you get it -> wipe.



    Etc...
    But those are kinda different tho more so dps checks , just like in shiva if you dont kill the adds when its sync isnta wipe, same with ramuh. But with unsync your so powerful that you can easily kill adds etc so I wouldnt really use those as an example other than maybe nidhog. You would skip towers on unsync sep as well, like how on ifrit extreme unsync now the nails are the only thing that make him a bit longer than than garuda cause you have to destroy them. Insta kill stuff If i rem in turn 5 when some friends ask me to do it , it was a move that if you didnt move right away or something it was insta wipe so Im guessing the op is talkin about mechanics like that more so than dps checks
    (0)

  10. #10
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    aleph_null's Avatar
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    Aleph Alpha
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    Tonberry
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    Warrior Lv 80
    I wonder what the OP will have to say about unsync alex savage one-two years from now.


    Quote Originally Posted by Vidu View Post
    (Quick note: The goals dont kill you if you have enough HP - they deal about 18k damage, so just make sure to get over that gap - they're not an insta-wipe. When a friend and I dou'd this content with an ilvl of 210 or so his scholar would slap on a few tank-accessorires to survive it. We eventually managed to beat it this way - obviously because... well, we read the fight, figured out the problems and came up with a way of addressing them - which is actually how all content works - sometimes the solution is just harder to find or to execute or the problem doesnt matter anymore - which is whats itching me here the whole time: People asking for careless, dull, mechanicless content...)
    In hard mode it'll reset the encounter if you're alone and you get gaoled, even if it won't kill you. In ex it doesn't reset the encounter, which allows people to solo titan ex with tanks (and maybe some other jobs that I'm not aware of).
    (0)
    Last edited by aleph_null; 04-26-2017 at 12:53 AM.

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