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  1. #51
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Silverquick View Post
    And we'd beat down one, but apparently when it touches the other one some raid wipe mechanic is supposed to go off..

    Well it did, but couldn't kill us so we were just stuck...

    If I could have queued with a full party (aka duty finder) I'm sure we could have handled it, but with only 1 tank 1 healer and 3 DPS we didn't have the numbers to do it even unsynced.
    You don't need two tanks, the most obvious way would be to have whoever have the highest aggro (highest dps?) on the adds move to kite it. When you do contents with nonstandard party composition you need to adjust accordingly.

    Oh and you can kill yourself by stepping into the middle circle, it'll kill you even at lv 60.

    Edit: If you queue via DF you'll be synced to 50, and if you can't clear it unsynced I really doubt you'll be able to clear it synced.
    (2)

  2. #52
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vidu View Post
    What mechanic are you talking about?
    The very one you just described... I soloed one of the Cube... the other Tank was supposed to take the other one...

    I'm thinking the egg touched the other one... but at that point some mechanic went off... and jammed up the entire instance. We were stuck there with and couldn't kill anything anymore.

    He said this was supposed to be some kind of raid wipe mechanic... but we were too strong for it...

    So it basically locked up the entire instance instead.
    (0)
    Last edited by Silverquick; 04-25-2017 at 07:35 AM.

  3. #53
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ririta View Post
    I don't see what's so bad about nerfing optional content that's from two years ago.

    Tbh it baffles me that Nael is still unnerfed. She's the biggest wall for unsynced runs from my experience, and even back then she blocked a lot of people from the much easier FCoB.
    1. Time has nerfed it all already with higher gear and the ability to run it unsynced. And even if you want to run it synced, there's the Echo as well. So it's already BEEN nerfed.

    2. You haven't seen the "spin strat" video, have you?
    (1)

  4. #54
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Silverquick View Post
    Really?

    Then why exactly did the mechanic jam up and freeze the entire fight so we were stuck there?
    Because some mechanics can't be skipped/ignored/pushed and will lead to a full party wipe when being attempted. Just look at the fights itself, if you see that some mechanics would overlap with a phase change, that can't be avoided, slow down your dps and give it a second. We've done that back in the day too, after most of the parties are geared enough you'll find yourself in scenarios that needs you to alternate the upcoming events and actions. Coil can't be afk'd and face rolled in comparison to a lot of the newer content that has the option to skip a specific part of the fight itself, if you have good dps in your group. After the nerfs have been applied, you can actually solo or duo the first 5 turns of coil, but even tho you can eat one or two dive bombs without dying if you're not smacked into the fire wall. You can't just stand in the middle eat all the bombs, don't stand on the green circles during phase change and then hope that you're going to survive it and there's other circumstances/examples too, especially when it comes to the higher turns of coil.
    (0)

  5. #55
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
    Posts
    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Silverquick View Post
    <snip>
    The Binding Coils of Bahamut were THE endgame raid for ARR, just like Alexander is for HW. It doesn't need to be updated, the mechanics are designed to challenge you and yes, if you don't know what the hell you are doing, there are plenty of mechanics that will get you killed, although there aren't that many that are insta-kills. If you just want story, go unsynced and do the few mechanics needed to clear each fight, and once you actually learn how to do a fight you will realize that very few of them are truly hard when you understand what needs to be done. The gear is still good for people who have classes and jobs below 60, is good for the new jobs releasing in the next expansion, and is good for glamour. Additionally, there are orchestrion rolls and aetherstones for making glamors. There is no reason to waste resources updating content that has served its purpose, and continues to serve a purpose in current content as well.
    (0)
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

  6. #56
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Silverquick View Post
    The very one you just described... I soloed one of the Cube... the other Tank was supposed to take the other one...

    I'm thinking the egg touched the other one... but at that point some mechanic went off... and jammed up the entire instance. We were suck there with and couldn't kill anything anymore.

    He said this was supposed to be some kind of raid wipe mechanic... but we were too strong for it...

    So it basically locked up the entire instance instead.
    Both adds have to be killed around the same time, once one of them dies the other one will immediately head for the egg and is uncontrollable and attempt to merge. Cube takes less physical damage and sphere takes less magical damage. Not a big deal anymore since DPS should be through the roof unsync anyway. After that, you need to be in melee range to damage the egg. The boss will come back and you can probably faceroll the rest.
    (2)

  7. #57
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Silverquick View Post
    The very one you just described... I soloed one of the Cube... the other Tank was supposed to take the other one...

    I'm thinking the egg touched the other one... but at that point some mechanic went off... and jammed up the entire instance. We were suck there with and couldn't kill anything anymore.

    He said this was supposed to be some kind of raid wipe mechanic... but we were too strong for it...

    So it basically locked up the entire instance instead.
    T11 is one of the turns I warn people all the time can't simply be overgeared. Mechanics still apply.

    During add phase, the cube is physical resistant (less so now that it doesn't matter), and the sphere is magic resistant. The cube has less HP, so it can die faster. Both the cube and sphere need to die at roughly the same time (this was something first experienced in T1 with the split snakes), or the remaining one tries to merge with the egg and will take on its properties. The egg freely moves counter clockwise around the room, and needs to be kept away from the cube or sphere. Once both are down, attack the egg, but it can ONLY be damaged from melee range (even if a BRD/MCH, even if a caster).

    During this a T9 style Thunder aoe will be placed on a player and that person needs to clear away from the group or risk hitting and paralyzing others. And there will be line aoes to dodge as well.

    Many of these mechanics, as I said before, are being reused even in normal content now. It was only T11 that severely punished you for failing them, both then and now.
    (4)
    Last edited by ThirdChild_ZKI; 04-25-2017 at 07:43 AM.

  8. #58
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Silverquick View Post
    The very one you just described... I soloed one of the Cube... the other Tank was supposed to take the other one...

    I'm thinking the egg touched the other one... but at that point some mechanic went off... and jammed up the entire instance. We were suck there with and couldn't kill anything anymore.

    He said this was supposed to be some kind of raid wipe mechanic... but we were too strong for it...

    So it basically locked up the entire instance instead.
    I can see two scenarios here:

    1) It was simply a bug that shouldnt have happend - that wouldnt require nerfing the fight but fixing that bug
    2) If two of the adds touch and one consumes the other one the one that remains gets huge buffs - more HP, more defense, regen... I dont remember all of them. Its getting really, really difficult to kill it at that point, which is why you always want to make sure to keep them apart from each other. If thats what happend: You failed a mechanic and got punished for that. You can wipe in level 60 content if you dont do mechanics correctly aswell - why should they be removed in any content thats below 60? Should we remove mechanics in Sastasha too?
    -> after a timer runs out, Kalia will cast "nerve gas" (...or was it nerve cloud...), another mechanic that deals damage based on how much HP the adds have left still (if you havent killed all of them, it used to be an insta-wipe) and puts a vul-stack on everyone. (We used to deal with this by shielding everyone) - so if thats what happend: its supposed to be a dps-check, not an insta-wipe. You can now survive that, if you fail to make the DPS-check.

    What do you mean with "locked up the entire instance"? I dont really understand what thats supposed to mean? Did it stay sealed even after you wiped or what? Did the boss freeze and didnt do anything anymore? If you just couldnt kill the remaining add - well, to bad for failing a mechanic. Sorry to break it to you: Not everything is faceroll easy - and it shouldnt be.

    I hope you dont mind me saying this but you dont seem to have the mind of someone who should raid - you failed a mechanic and your approach isnt "Okay, we wiped, why did that happen and how can we avoid it the next time? What did we do wrong? How are we supposed to handle this?" but instead its "OMG WE COULDNT FACEROLL! NERF! NERF!"
    If you cant handle a challenge and mechanics: Stay out of content that is challenge and mechanics.
    (5)

  9. #59
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vidu View Post
    If you cant handle a challenge and mechanics: Stay out of content that is challenge and mechanics.
    Yeah yeah I get it you're like totally awesome... there... your customary ego feeding... so you can feel good about yourself.

    Now back to reality...
    Honestly I don't know... Nothing happen... we were stuck there... nothing moved... nothing destroyed us...

    Either the mechanic is broken if it can't kill you... (which is probable given we were level i240)...

    Or... *shock*.. *boggle*

    The content was not designed to be run at level 60. Ergo... you probably need to be 50th level or things like that will happen...

    And WHY is it incredibly difficult to run it at 50th level?

    Whoa!! DuDE!! No one queues for it so you can't get a full 8 man group... what a frigging concept... one would think this is easy to understand...

    So either make it level 50 appropriate... for THIS day and age... or bump it up to level 60 so we can get queues again...

    You know... like the ones in Alexander... Void Ark... Mhach... Dun Scaith.... heck even Crystal Tower...

    Then one MIGHT just be able to do it normally without it hosing up like that.
    (0)

  10. #60
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Silverquick View Post
    Then one MIGHT just be able to do it normally without it hosing up like that.
    Doing this content "normally" aka "how it was supposed to be" is: Get a full team of people who know each other and who know the strategy.

    Seriously, stop blaming you being level 60 for you failing mechanics - if you dont know how to handle them unsychd, what makes you believe you'd be better off doing this content "normally" on level 50 when you cant handle it at level 60?

    Yes, doing this fights at level 60 breaks them - but guess what: YOU choose to do that :O
    The devs have given you the means to break and destroy this content for yourself. If you do that - thats your choice. It doesnt even make the content unplayable - it just changes mechanics in a way and you need to learn how to handle those changes - or, in your case, how to handle mechanics at all.

    Btw - I tried to do T11 myself with a bunch of firsttimers who ignored any mechanic-advice I gave them. We kinda managed to get three out of 7 people through the add-phase alive. Nothing froze for us. Instanced didnt break. Nothing went invulnerable when it wasnt supposed to be. Nothing, that should have wiped us, didnt wipe us... so... you might have just expereciend a bug or something like that *shrug*

    Yes, the reason people dont queue for this is that the content is difficult. Nothing wrong with difficult content. Are you also upset that its most likely useless to queue up for A12S?

    MAKE a full 8-man-group yourself. Find like minded people! Create a LS with people who'd like to dedicate an evening to do this content. Dont expect the game to hand everything to you on a silverplate...
    (6)
    Last edited by Vidu; 04-25-2017 at 08:12 AM.

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