First off a little layout-suggestion, not meant as an attack but could you stop putting "..." behind every second word? It makes your statements not easier and even almost painful to read (I know I'm guitly of using it a lot myself, but your posts have inspired me to tune it back, even in personal conversations with friends because I just realised how annoying it is to read)
Now, to your point - or to my point, however you'll see it - just because the content is old, doesnt mean it has to become totally meanigless. Coil currently serves two main meanings: Story and challenge. The game grows and more content gets added, but why should we have only one challenging raid in the game? Why should the only challenge be current raid-content? Its like "Oh, we got two new dungeons with this new patch - lets kick the two oldest ones out!"
There is a variety of content the casual player can pick from and it grows with each patch - so why not have the same for people who want to challenge themself by piling up on difficult content too?
Even if the gear is already outdated - except for glamour purpose, ofc! Second Coil gear is amazing! - there is still a relevant reward: The story. I raided back then and I never cared much for the gear - I raided for the story. So there is still a reward in place for beating that content.
You cant really compare Coil to 24man-raids, its different content - 24man raids are faceroll easy (and the devs put drops for current content, aka relic, in there)
It makes me a little angry to always see this attitude of "I want everything in this game but I dont want to put any effort into it!" - seriously, if thats what you want: Go and watch a Lets Play.
Coil fits the skill- and itemlevel it was designed for. It is not assigned to be challenge at level 60. It is not assigned to be facerolled by a bunch of strangers. Its in the DF for convenience - not because its now supposed to be easy enough to be cleared in DF.
Excatly. Coil has already been damaged enough - why make it even more of faceroll, braindead content?
The fact that its two years olf doesnt mean that there arent people out there who'd like to take on the challenge. Or who would like to take on challenging content besides Alex Savage. Casuals get more content each patch - why shouldnt raiders too? Except for the game to offer more challenging content, the old challenges have to stay in place.