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  1. #1
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90

    Coils of Bahamut... and its inconsistent challenge level.

    I had been wanting to try the Coils of Bahamut run when I first discovered and picked up the quest at level 50. But got so caught up in Heavensward that moved right on to that story instead thinking I'd get back to it later...

    Well lo and behold it ends up zooming me to level 60... and I missed it, so there's nothing for me to gain there...

    But I did want to see it anyway as its the connector piece storyline between FFXIV 1.0 and ARR... I had watched the cutscenes on YouTube for 1.0 and found them very compelling. Making me seriously interested in seeing the story for Coils.

    I queued up... for hours... never starts up. Wasn't that big of deal anyway there wasn't anything I could gain in there at 60th so never really cared about getting anything.

    I hit up my FC and we went in unsynced at about i240+ thinking we'd breeze through it and play it for the story since... well we're not getting anything out of it obviously.

    What I did not realize... There are so many insta-kill mechanics in the end fights at times that I seriously wonder how people got through this thing with 50th level characters. This thing wipes parties of 60th level unsynced.

    But that's kinda useless given that the only thing you'd go there for now is storyline.... but I do see now why I sat in the queue for so long and no one went in. If this is that hard unsynced... why would anyone in their right mind do it at level 50.

    One in the final coil was supposed to be an insta kill mechanic but we were too strong to die this time, and so it only made them invulnerable and we couldn't pass anymore...

    So my real question here is...

    If you're going to leave Coils of Bahamut the way it is now... just update the thing for level 60th gear and being that the thing is already designed to wipe i240+ parties due to the insta kill mechanics in it...

    That or drop the insta-kill mechanics so going in unsynced will at least allow us to play it for story purposes.
    (3)

  2. #2
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Unsynced does not mean being able to faceroll everything without challenge.
    Some challenge is good, stripping it away would be bad.
    (77)

    http://king.canadane.com

  3. #3
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    One of the awesome things about the Coils of Bahamut is the fact that it still has really interesting and difficult fights that require respect and skill from the players who seek to clear that content. Even today you either have to pay for a clear or earn it. Implementing this suggestion would make it meaningless.
    (11)

  4. #4
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Or just do the mechanics. I did the same thing as you and the only thing that remotely gave me and my friends trouble was T9. Everything else was pretty much easy to faceroll through.
    (7)

  5. #5
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Yeah but constant Insta-Kill death mechanics tells me exactly what I sat in queue with no one willing to do it at 50th level when its supposed to be done...

    So currently that dungeon is going to waste.

    And if you're going to do it at 60th level unsynced... when you're not getting anything out of it by that point... obviously you're not going to give a damn whether it is a faceroll or not... as you intend it to be...

    You're only doing it for story at that point.
    (2)

  6. #6
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by bounddreamer View Post
    One of the awesome things about the Coils of Bahamut is the fact that it still has really interesting and difficult fights that require respect and skill from the players who seek to clear that content. Even today you either have to pay for a clear or earn it. Implementing this suggestion would make it meaningless.
    Not really. There's only a handful of mechanics you need to do properly unsynced (abd they're not even hard, just have to pay attention). Most turns are pretty much faceroll at 60
    (2)

  7. #7
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    It's the equivalent of Alexander Savage for 2.0(albeit slightly easier). Of course it will be difficult regardless of level. Besides it has already been nerfed in multiple ways, the biggest being the permanent 20% echo.


    And you're wrong about it having no purpose, i just farmed Final Coil with 3 friends for Neo Aetherstones and gear for RDM/SAM.
    (5)
    Last edited by RLofOBFL; 04-25-2017 at 03:34 AM.
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  8. #8
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by PArcher View Post
    Not really. There's only a handful of mechanics you need to do properly unsynced (abd they're not even hard, just have to pay attention). Most turns are pretty much faceroll at 60
    Most of the Turns are facerolls... its just a couple where its like... seriously? An insta kill mechanic?

    There's no real prestige in doing this at level 60 anyway...
    (0)

  9. #9
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Silverquick View Post
    Yeah but constant Insta-Kill death mechanics tells me exactly what I sat in queue with no one willing to do it at 50th level when its supposed to be done...

    So currently that dungeon is going to waste.

    And if you're going to do it at 60th level unsynced... when you're not getting anything out of it by that point... obviously you're not going to give a damn whether it is a faceroll or not... as you intend it to be...

    You're only doing it for story at that point.
    Uh you still get chests with loot at level 60.
    The dungeon doesn't go to waste either. I hl find myself in Coil at least once per week.
    (4)

    http://king.canadane.com

  10. #10
    Player Leanna's Avatar
    Join Date
    Oct 2015
    Location
    Gridania.
    Posts
    270
    Character
    Leanna Crawford
    World
    Louisoix
    Main Class
    Scholar Lv 90
    Learn the mechanics and git gud.

    The whole "I can't clear this by smashing the keyboard with my head pls nerf qq" must stop.
    (35)

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