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  1. #10
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by ShaneDawn View Post
    We are not talking about relevant Savage-level content, but something you can easily wing as long as you respect the instant-kill mechanic correctly. The content is literally so easy that you only need to watch out for 1 or 2 mechanics over the entire fight; and if the person can't bother to stay on his toes for roughly 20s over a couple of minutes of fighting, it's not the content that's at fault here but the player.
    You know what surprises me or puzzles me the most? That you have to watch out for mechanics in basically every single dungeon. The last boss in TamTara - endboss in the second dungeon - has a mechanic that, if you ignore it, makes it impossible to kill the boss (you still have to do that unsyched! Was pretty annoying when I did this dungeon for my ARR-relic a couple of times lately!). Second boss in Copperbell: You wont defeat him if you dont deal with mechanics. At the same time you can ignore a mechanic during the last boss there, but thats not the point; you can ignore mechanics in unsyched coil aswell. But here are people literally asking to either make coil easier than the first dungeons or restore it to level 60 (soon 70) difficulty. And at the same time we're asking for more midcore-content...
    (I would consider unsyched EX-primals and coils the clostest we have to midcore-content - depending on your groupsize it can still be a challenge and you need to know what you're doing, but you neither need to learn those fights for weeks nor have a full static, because its flexible when it comes to groupsize)
    (4)
    Last edited by Vidu; 04-28-2017 at 06:38 PM.