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  1. #211
    Player
    bswpayton's Avatar
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    Nic Pay
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    Exodus
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    White Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post
    I would hardly call Coil dead. People still run it for many different reasons. I'm not going to repeat them all, as they've been mentioned throughout this thread multiple times.
    Ill start with a reply to the last paragraph because clearly you are mistaken I myself play this game for challenge, the difference is unsync should not be a challenge the feature is and should equal face roll in any form of content. Even after we spoke in last thread I made a learning party and cleared nidhog as well thus leaving me with zurvan to be the only hw primal I havent finished yet I plan to try to finish the last three legs of alex savage as well or attempt.

    I do not like only running dungeons or doing easy content like diadum, Im here to challenge myself I dont know where you get the impression that I dont like challenge this is what I love most about the game. The thing about it is the people make things unbearable sometimes, there is no middle ground for a midcore player such as myself either your friends are to casual and dont wana do anything outside of exp roulette and 24 mans. Then your other friends are perfectionist and will start talkin trash as soon as you fail one mechanic. Thus Ive found it best to clear content just like everyone else and just get my scrip gear and be done with it, I know how to play the game, but I am still learning and I can tell how much ive improved over when I first started. Ive never played group up games before this every game I played before this was solo content so I was allowed to learn on my own pace on here not so much. But my point is I strive to beat challenges and to have challenge in the game I would to just like you get very bored if dungeons where the only thing in this game.

    But again all unsync content should be the same , gaurda extreme is face roll unsync, ifrit faceroll, ramuh faceroll, thormarch face roll, you can solo any level 50 dungeon for the most party they are all faceroll when you do them unsync at least as tank or heals ( refering to dungeons on the solo part I know that extremes are a different case solo). So this helps people get all their horse mounts ect so then why make coil any different nerf it down to where people can get these rewards just as easy as anything else unsync. Unsync means easy I dont care how you look at it I promise you some people I know would never even clear some of the arr primals sync without gettin frustrated and giving up.

    So I know that its people out there that would miss this story in coil because its not what they are use to gettin from unsync content, unsync does in most cases and should mean automatic clear. Aint nobody disbanding on any unsync groups, and the statement about crafters just isnt true alot of the ones I know love the story and what is coil the story. I want to do coil myself but Im just not gona do content that the only realistic option to do it is unsyncing, and nobody is gona run it sync with me, I hate the whole feature period as Ive stated many times on the forums. But its a means to an end and it works so I use it and others do to and they use it with the expectation of automatic clear for little effort. You cant have the same expectations for unsync content as you do sync this tool was made to make things easy so why complain when people are in unsync mood that they want it easy.

    There is a reason why people will with open arms do anything with players even people they know are unskilled unsync , but wouldnt dare do the same content with them sync. Nobody wants easy mood at least I dont but when Im unsyncing content I expect and get the equivalent of doing a guildhiest with larger mechanics that can mostly be ignored and thats what people want with coil for it to be like basically like everything else you run unsync an easy clear. And also to add youtube doesn't put your character in those cut scenes so its def not anywhere close to being the same thing if you have attachment to your characters journey in the game
    (0)

  2. #212
    Player
    Istaru's Avatar
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    Mar 2011
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    Gridania
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    699
    Character
    M'telihgo Feilyon
    World
    Faerie
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    Astrologian Lv 90
    There is another use for unsync that I don't think has been touched on. I have used it for this and will use it for this reason in SB as well.

    Teaching.

    In a previous post, I mentioned that I had some people who wanted to learn and clear the old primals and coil. Which I taught them how to do them synced.

    I used unsync as part of that process. I will do the same in SB for people who want to learn HW stuff as well.

    Here is how it works:

    Round 1) Basically the cream puff round, do it level 60 with level 60 gear. Easy peasy, continue on when the team can handle it by consistently clearing it with minimal failures.

    Round 2) Time to put in some effort, still unsynced at level 60, but with level 50 gear. Things hit much harder now, not as bad as 50, but the fight is much more unforgiving. Same criteria to move on to the last round.

    Round 3) Now dance, level 50 with level poetics gear. There is still a benefit in being somewhat overgeared, but ignoring mechanics is absolute death.

    Round X) OMG, what the heck!! Clear it with an appropriate ilvl based upon its release. Such as i90 gear or lower for Titan EX. I never did this to anyone I taught, but would be willing to, but that really is extreme and has no tangible benefit.

    What would the benefit of #2, #3 or yikes #4 even be? Mentor Roulette. EX primals are in there, SYNCED EX primals!! If you are a mentor, you should know ARR EX primals at synced level. You may get one and be expected to help the other players learn how to clear it. The mentor's response shouldn't be to leave or tell them to do it unsynced. That's what a BAD mentor does. Don't be a bad mentor, we have too many of them already.

    I know other mentors that can't clear things in the mentor Roulette and that makes me a sad panda.

    I know I'm stuck in the past and all that and don't play the game anymore, but, I will do the same again for HW content during SB. You know, be a nice person and teach. Teach people mechanics and work with them as they learn, rejoice for them when they become proficient since that will help them during SB to be better than they are today since mechanics are always repeated.
    (3)
    Last edited by Istaru; 04-27-2017 at 12:27 AM.

  3. #213
    Player
    Vidu's Avatar
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    Vidu Moriquendi
    World
    Odin
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    Bard Lv 90
    Quote Originally Posted by bswpayton View Post
    Ill start with a reply to the last paragraph because clearly you are mistaken I myself play this game for challenge, the difference is unsync should not be a challenge the feature is and should equal face roll in any form of content. Even after we spoke in last thread I made a learning party and cleared nidhog as well thus leaving me with zurvan to be the only hw primal I havent finished yet I plan to try to finish the last three legs of alex savage as well or attempt.


    I do not like only running dungeons or doing easy content like diadum, Im here to challenge myself I dont know where you get the impression that I dont like challenge this is what I love most about the game. The thing about it is the people make things unbearable sometimes, there is no middle ground for a midcore player such as myself either your friends are to casual and dont wana do anything outside of exp roulette and 24 mans. Then your other friends are perfectionist and will start talkin trash as soon as you fail one mechanic. Thus Ive found it best to clear content just like everyone else and just get my scrip gear and be done with it, I know how to play the game, but I am still learning and I can tell how much ive improved over when I first started. Ive never played group up games before this every game I played before this was solo content so I was allowed to learn on my own pace on here not so much. But my point is I strive to beat challenges and to have challenge in the game I would to just like you get very bored if dungeons where the only thing in this game.

    But again all unsync content should be the same , gaurda extreme is face roll unsync, ifrit faceroll, ramuh faceroll, thormarch face roll, you can solo any level 50 dungeon for the most party they are all faceroll when you do them unsync at least as tank or heals ( refering to dungeons on the solo part I know that extremes are a different case solo). So this helps people get all their horse mounts ect so then why make coil any different nerf it down to where people can get these rewards just as easy as anything else unsync. Unsync means easy I dont care how you look at it I promise you some people I know would never even clear some of the arr primals sync without gettin frustrated and giving up.

    So I know that its people out there that would miss this story in coil because its not what they are use to gettin from unsync content, unsync does in most cases and should mean automatic clear. Aint nobody disbanding on any unsync groups, and the statement about crafters just isnt true alot of the ones I know love the story and what is coil the story. I want to do coil myself but Im just not gona do content that the only realistic option to do it is unsyncing, and nobody is gona run it sync with me, I hate the whole feature period as Ive stated many times on the forums. But its a means to an end and it works so I use it and others do to and they use it with the expectation of automatic clear for little effort. You cant have the same expectations for unsync content as you do sync this tool was made to make things easy so why complain when people are in unsync mood that they want it easy.

    There is a reason why people will with open arms do anything with players even people they know are unskilled unsync , but wouldnt dare do the same content with them sync. Nobody wants easy mood at least I dont but when Im unsyncing content I expect and get the equivalent of doing a guildhiest with larger mechanics that can mostly be ignored and thats what people want with coil for it to be like basically like everything else you run unsync an easy clear. And also to add youtube doesn't put your character in those cut scenes so its def not anywhere close to being the same thing if you have attachment to your characters journey in the game
    I'm having several issues with this post:

    1) You're advoacting for a group of people that you assume exists - the group of people who want to see coil, but not actually do it.
    2) Following from that: You dont even know if you're doing new people a favour by removing the challenge from the game - you yourself seem to have gotten to a point where you like a challenge now! So how much would that suck for a new person to play through the game, learn their class and then, when they're ready for a challenge, get told "Oh, yeah, we removed half of them already, so you dont have to bother with them - isnt that nice?"
    3) Not all unsych content should be the same - pretty much like not all dungeons should be the same.
    (Even those primals you've mentioned require you to pay a certain amount of attention: Ramuh and Ifrit shouldnt be pushed to far. Levi will wipe you if you dont use the generator, so even unsyched the main mechanic there is still intact. Shiva can still kill you with her bow if you slide into the wall and become a popsickle...)
    4) Unsych =/= faceroll easy. Even unsyched this content can still be a challenge - it always is when you go in with a minimum amount of people or alone.
    5) Have you put even the slighted bit of thought into how this would work?
    Because answer me this question: Present a solution on how coil can stay challenging content when done synched but gets faceroll easy when done unsyched without the devs spending to much time on it.
    The only solution I can come up with is literally: Make a "Coil-story-mode-for-really-really-dumb-people" that has striking dummies instead of the bosses in each arena.

    If people have a wrong idea of what unsyched means, maybe its time to fix that idea - not to have the content obey their weird and wrong expectations of what it should be.

    Your proposal is patroninsing towards new people, only favours those that dont want to put effort into anything, lacks an understanding of the idea behind "unsyching" content and would require the devs to spend time on outdated content, that is yet still very much playable, if you're willing to put a minimum of time and effort into it.

    You are pretending to do new people a favour with this, to be concerned about them - and yet what you're doing and saying is the worst possible for them. You're basically saying "They shouldnt have to put any effort into this game at all if they dont want to!" - this attitude is what brings us dragoons without heavy thrust, non-dps-healers, tanks who dont use cooldowns, bards not using their dots... the list goes on and on and on. Why are we having all of those people who cant even move out of a single AoE in level 60 content? Why are we wiping in Dun Scaith? Because of this attitude - that people, who dont want to put effort into the game and dont want to improve should still be able to enjoy and play as much as someone who isnt watching netflix and the second screen.
    You are not helping them by taking away every chance of the game giving them the message "hey, here is something you need to pay attention too!" - you're turning them into spoiled, little brats who cant do anything by themself because they've never learned how to do it and who will eventually get stuck along the way and meet people who are having realsitic expectations of them that they're no where close to meet because they just wiggled through the whole game without ever being faced with a challenge.

    ...as for the "part of your characters journey" as a counter-argument for YouTube - the fights are a part of that journey. If you dont do them properly - at least to the extend of handeling basic mechanics - and want to turn them into mere striking dummies, your character isnt going onto the journey that coil is.
    (2)
    Last edited by Vidu; 04-27-2017 at 12:35 AM.

  4. #214
    Player
    bswpayton's Avatar
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    Nic Pay
    World
    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Vidu View Post
    I'm having several issues with this post:

    1) You're advoacting for a group of people that you assume exists - the group of people who want to see coil, but not actually do it.
    I assume have you not looked at party finder people even run dungeons unsync for their anima when they can do these same level 50 dungeons sync in less than 20 mins. You know why because they dont want any obstacles at that point they want to get in and out to be done with it. People have pony farms up unsnyc always because they want to put as little and as minimal effort in team farming their birds. When people run things unsync thats what its ran for the least resistance the easiest method available is it not? I know for certain people aren't gona be doin any sync bird farms in stormblood.

    So lets be honest about this feature people use it because its easy no other reason for using it other wise, yes the person they mention above has a good idea with the teaching method but thats very very rare. Most people even in nn a new player will be like hey I have to do titan hm , the mentor will say do you want a speed kill and they do it unsync. Its very rare that someones gona be like lets get a party together and do this sync, Ive done that but again Im just one person just like the person above. The community has spoken and its clear you see it in pf everyday if its old content and we dont have to do it we want the easiest way to do it possible. And that way is unsync and it will continue to always be the first choice if its available. I mean yea Ive been in some unsync parties where we killed ifrit to fast , or same thing with ramuh but its not the same thing by any means as it is sync. You are so overpowered that you are just taking chunks of health out of them that even if you wipe it will take you all of two mins to get back to the same point you were at where running it sync it would take alot longer to get to that same point. I ignore tones of mechanics in these same two fights Im not worried about breaking someone out of charmed ignored, on ifrit Im not worried about that chain attached to me ignored. I really dont even have to worry about the large wide room aoe or even look for the safespot all of those things can be ignored, and what people are asking for is the ability to ignore mechanics in coil to just because its coil doesn't mean that the option still shouldn't be there again unsync should be the least bit of resistance period if you want the challenge do it sync.

    @Istaru
    I wouldnt be one of those mentors that left an extreme trail id stay til the end ive stayed with new players wiping on ultima I wouldnt leave but I wouldnt have any high expectations either. I dont do mentor roulette currently havent even finished the story yet cause I have access to the raids and trails so Ill prob do them right before stormblood so I may not get around to mentor roullete. But if I do I would do my best to do these fights Ive cleared them all sync but titan and thormarch so I have a good idea of how they go , Im not gona lie titan is just not something I like but id even stay for that, hes harder to me than some of the alex stuff ive seen cant stand that instance.
    (0)

  5. #215
    Player
    Kuroneko_Jutah's Avatar
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    Gridania
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    Kuroka Jyuuta
    World
    Balmung
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    Dragoon Lv 60
    I'm gonna be one of those jerks that says "unsynced shouldn't be faceroll content" because I'm tired of lazy people getting things by whining loudly about it long enough. Whether or not the content is "old" "dead" or "irrelevant" is, in fact, irrelevant. If you're not willing to put in even the minimal effort required to clear something unsynced, you shouldn't get the clear. As others have pointed out, it is really not that hard unsynced at ilvl270 even with an undersize party.

    While we're at it why don't we erect walls around The Navel so landslides don't knock us off the platforms in Titan EX anymore. /s
    (2)
    Expecting everybody to play the game the way you do is not a way to foster a pleasant experience for anybody.
    Words to live by.

  6. #216
    Player
    Vidu's Avatar
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    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by bswpayton View Post
    I assume have you not looked at party finder people even run dungeons unsync for their anima when they can do these same level 50 dungeons sync in less than 20 mins. You know why because they dont want any obstacles at that point they want to get in and out to be done with it. People have pony farms up unsnyc always because they want to put as little and as minimal effort in team farming their birds. When people run things unsync thats what its ran for the least resistance the easiest method available is it not? I know for certain people aren't gona be doin any sync bird farms in stormblood.
    Well yes, ofc they're going the easiest way possible - but why must the easiest way possible be a striking dummy in an arena?

    The main reasons people are doing birdfarms and animagrinds synched is that they're that: Farms and Grinds - both arent excatly difficult, they're just time consuming. I am currently doing my ARR-scholar-relic and I'm at the Zeta-light state; one Mahatma is filled with one TamTara-run, which takes me about 3 minutes atm. Doing this syched wont add to the difficutly of the content at all, it would only add to the time spend.
    I still have to put effort into getting my relic though - even if its really old and outdated content. (Oh, you're saying that... I'm doing this for... glamour? Guess what: thats what we've been telling you about in coil the whole time!)

    Coil-mechanics unsyched are on a level with dungeon-mechanics, really. If someones going in first time, the only problem is that they're new and dont know how to handle the mechanics yet. The same happens with any other content in the game. Do you have a problem with people wiping at any given boss in an expert dungeon because they dont handle the mechanics? Dont tell me you wont wipe if you completly ignore mechanics and dont tell me that thats just not something that happens.
    (Infact: Think about Nidhogg in the Aery - if the healer gets trapped and the dps&tank ignore the mechanic and doesnt free them, its a wipe there. Just the best example that came to my mind right now - even dungeons require you to do mechanics)
    We're not asking for people to clear this at minimum ilvl. We're saying that we like the option to do that - and that anyone who doesnt want to, can take the already really, really easy route of unsyching it.
    In a sense unsyched Coil can be excatly the content for midcore people you'd like to see: Its a little more challenging than a dungeon, by being a little less forgiving. Its content that you can and should do with a couple of friends; the system even allows you to pick any from 2-7 friends to do this content with, adjusting the level of challenge as you go. It still has nice rewards and great fights. It does not need to be nerfed for the sake of people who cant be bothered to put the slightest amount of effort into it.

    Maybe its because of my upbringing but I despite the idea of being rewarded just for attending...

    Farming content is a slightly different thing, because the goal here isnt to just clear it but to clear it as fast and often as possible, to have a higher chance of getting your pony.
    (1)

  7. #217
    Player
    bswpayton's Avatar
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    Nic Pay
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    Exodus
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    White Mage Lv 80
    Quote Originally Posted by Kuroneko_Jutah View Post
    I'm gonna be one of those jerks that says "unsynced
    Are just keep the challenge in you know that feature called level sync and see how many people are doing that. OP and I said they would do coil sync, but if I have to do it unsync then it should be faceroll because thats what you do with unsync content

    @ Vidu
    I dont get where people are seeing this lookin for a hand out thing I along with the op both tried to que up for coil in duty finder. You know what this meant is we very much new that their was a challenge their and that we wanted to face that challenge. What happened next its a grave yard you guys have stated nobody ques for it , ok so lets ask some friends. Oh you wana do coil lets do it unsync and speed run it I did 1 to 5 unsync in less than an hour pretty easy and I was level 50 at the time if I recall. I tried to go back and reque weekend after weekend i maybe got into 1 and 2 you know those connected to wt, cleared them sync.

    This is my personal reason but I will not take a reward from something I ever cleared unsync only, because to me I didnt deserve that reward so therefore it was no point in me doing coils because I knew nobody would ever do this content with me sync. Hell people wont even do below alex 9s right now , only two ive gotten was 1 and 4 but the point is nobody was sayin that we wanted it easy. What we are sayin is that if we have to unsync the content then we want it to be easy, no chance of failure get it out the way done finish whats next. Put me in anything sync I will do my best, if its unsync I cant be bothered Im to strong and shouldnt have to worry about mechanics are at the very least barely worry about them. The dungoen you mention is an up to level dungeon that syncs your i lvl, that same dungeon in stormblood you may not even see that phase ifyou did you do one autoattack and its destoryed this is what unsync is. Unsync gives us the option to put the least amount of effort in as possible if thats the route im going thats how I wont it ez pz. But if im doing something of level even the level 15 dungeon you follow mechanics unsync is a diff story.
    (0)
    Last edited by bswpayton; 04-27-2017 at 01:42 AM.

  8. #218
    Player
    Kuroneko_Jutah's Avatar
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    Kuroka Jyuuta
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    Balmung
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    Dragoon Lv 60
    Quote Originally Posted by bswpayton View Post
    Are just keep the challenge in you know that feature called level sync and see how many people are doing that. OP and I said they would do coil sync, but if I have to do it unsync then it should be faceroll because thats what you do with unsync content
    That is your opinion of what unsynced content should be, not a fact. Running content unsynced allows you access to level 60 skills and rotations and your full item level in a lower level duty. Anything more would require changing how a duty fundamentally works when you queue Unsynced, which necessitates dev time and resources.

    And I'm not sorry for this opinion, but I don't want the devs to spend time and resources tweaking older content to satisfy your need to be lazy in a video game.
    (3)
    Expecting everybody to play the game the way you do is not a way to foster a pleasant experience for anybody.
    Words to live by.

  9. #219
    Player
    Vaer's Avatar
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    Ein Vaer
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    Excalibur
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    Scholar Lv 90
    Quote Originally Posted by bswpayton View Post
    Are just keep the challenge in you know that feature called level sync and see how many people are doing that. OP and I said they would do coil sync, but if I have to do it unsync then it should be faceroll because thats what you do with unsync content
    It pretty much is faceroll. There are like a small amount of mechanics that still kill you, a large amount of them don't do anything anymore. The dps checks, heal checks and most of the tank checks are gone. I mean should they make you fly in Titan EX and Leviathan EX if you get knocked off?

    People that did these within the first month or two of them being released would probably laugh in your face if you told them unsync is challenging.
    (3)
    Last edited by Vaer; 04-27-2017 at 02:06 AM.

  10. #220
    Player
    HyoMinPark's Avatar
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    Hyomin Park
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    Cactuar
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    Sage Lv 92
    Quote Originally Posted by bswpayton View Post
    Ill start with a reply to the last paragraph because clearly you are mistaken I myself play this game for challenge, the difference is unsync should not be a challenge the feature is and should equal face roll in any form of content. Even after we spoke in last thread I made a learning party and cleared nidhog as well thus leaving me with zurvan to be the only hw primal I havent finished yet I plan to try to finish the last three legs of alex savage as well or attempt.
    Allow me to point out the contradictions in your first paragraph. You play this game for a challenge, and enjoy challenging yourself, yet the minute you deem content "old" or "irrelevant," it needs to be nerfed into oblivion, thereby removing any and all aspects of it being challenging even at a higher level. I hardly doubt that that was what the developers had in mind when they added the Undersized Party feature.

    I do not like only running dungeons or doing easy content like diadum, Im here to challenge myself I dont know where you get the impression that I dont like challenge this is what I love most about the game. The thing about it is the people make things unbearable sometimes, there is no middle ground for a midcore player such as myself either your friends are to casual and dont wana do anything outside of exp roulette and 24 mans.
    The only thing I agree with in this entire post is that there is a lack of midcore content. But here's why I think that's the case: because the minute the developers add anything that's even remotely challenging (let's use Ozma for an example), people demand that it needs to be nerfed because it's a 24-man boss, and is supposed to be for the "casual" crowd. Ozma is not even that hard, if people bother to do mechanics. But they don't, thereby making it harder than it needs to be.

    Then your other friends are perfectionist and will start talkin trash as soon as you fail one mechanic.
    Then you have crappy friends. Because I don't have any friends that laugh at me if I screw up one mechanic. I have friends that will laugh with me if we botch a mechanic (like that one time I just walked right off the edge of Sophia Ex). But none that laugh at me. So, my advice: find better friends.

    But my point is I strive to beat challenges and to have challenge in the game I would to just like you get very bored if dungeons where the only thing in this game.
    Yet you agree with the OP that Coil should be nerfed down to level 50 dungeon difficulty. That's contradicting what you say about enjoying challenges.

    But again all unsync content should be the same , gaurda extreme is face roll unsync, ifrit faceroll, ramuh faceroll, thormarch face roll, you can solo any level 50 dungeon for the most party they are all faceroll when you do them unsync at least as tank or heals ( refering to dungeons on the solo part I know that extremes are a different case solo).
    While those primals are easier than they used to be, they also involve something else that wasn't an issue when doing them at level: if you push the bosses too hard (i.e., DPS them too hard and too quickly), then you will automatically wipe regardless of if you are Level 50 or Level 60. I find it more challenging to tell myself: "Okay, Hyomin. You can't go ham on Ramuh here. Be careful with your DoTs. They may be too muc--oh. Welp, yeah there were because now I'm dead." You can even DPS Garuda too hard to push her into doing her ultimate too soon. And while that may not kill a tank, it can potentially kill a healer and/or DPS.

    And there is a level 50 dungeon that you cannot do solo: Lost City of Amdapor. Because of the first boss. You need two people because someone has to break you out. Also, you can't do Titan HM solo because, once you're gaol'd, the instance resets.

    So this helps people get all their horse mounts ect so then why make coil any different nerf it down to where people can get these rewards just as easy as anything else unsync.
    Except they can "just as easily get the rewards" as everyone else. It's called "effort." And "following mechanics." I cannot tell you how disappointed I am that Wall Sempai in Thordan Ex and Zurvan Ex does not instantly one-shot you like Wall Sempai does in T5, T9, and T13. That just makes the content easier to survive if you have someone super on top of healing you.

    Unsync means easy I dont care how you look at it I promise you some people I know would never even clear some of the arr primals sync without gettin frustrated and giving up.
    Nope. It does not. Please tell me where in a thesaurus "unsynced" is synonymous with "easy." I'll wait.

    And I guess they just need to git gud. Because I still cleared all of them at level 50 (yes, even Titan Ex) AFTER the content would be considered "irrelevant" by your standards (I cleared in 3.1), AND I was in mostly poetics gear with a few i110 pieces left over. Were they challenging? Yes. Did groups disband when they couldn't clear? Actually no. Most people toughed it out.

    So I know that its people out there that would miss this story in coil because its not what they are use to gettin from unsync content, unsync does in most cases and should mean automatic clear.
    Again, please find me a thesaurus that puts those two together as synonyms.

    Aint nobody disbanding on any unsync groups,
    LOL. Clearly you've never been in some of the T9 groups then. "UGH! We can't just clear this by zergging Nael?! We actually have to do mechanics?! I'm so over this!! This isn't a farm party!" /leave

    I want to do coil myself but Im just not gona do content that the only realistic option to do it is unsyncing, and nobody is gona run it sync with me,
    Insert obligatory "Make a Turn XX Synced/Minimum iLvl Party Finder and/or Linkshell" comment here.

    I hate the whole feature period as Ive stated many times on the forums. But its a means to an end and it works so I use it and others do to and they use it with the expectation of automatic clear for little effort.
    Yet, you keep advocating for Coil to be nerfed so people can do it unsynced with their eyes closed. This makes absolutely no sense to me. And that expectation is exactly what is wrong with this playerbase: they expect to get everything they want without having to put any effort into working towards it or earning it. That is what I have the biggest problem with.

    You cant have the same expectations for unsync content as you do sync this tool was made to make things easy so why complain when people are in unsync mood that they want it easy.
    Then I'm sorry for expecting people to actually play this game and at least put forth a little bit of effort. I am such a horrible person for just expecting people to try.

    There is a reason why people will with open arms do anything with players even people they know are unskilled unsync , but wouldnt dare do the same content with them sync.
    Uh, most the people I meet refuse to carry any player, regardless of content, and regardless if it's unsynced or not. So I don't know where you get the impression people don't mind carrying (unless they're being paid to carry someone, in which case, I don't know who's worse: the carried or the carrier).

    Nobody wants easy mood at least I dont but when Im unsyncing content I expect and get the equivalent of doing a guildhiest with larger mechanics that can mostly be ignored and thats what people want with coil for it to be like basically like everything else you run unsync an easy clear.
    So many contradictions here. So many. I just highlighted them rather than further elaborate.

    And also to add youtube doesn't put your character in those cut scenes so its def not anywhere close to being the same thing if you have attachment to your characters journey in the game
    The sad fact of the matter here is that your character is not the focus of the Coil story. Most of the time, they stand in the background observing while others interact (like the majority of older MSQ storylines--only recently have they started giving players the option to choose our character's response to certain things).

    I absolutely adore my character--she means a lot to be because of her creation and her history. She represents old friends that I fell out of touch with, but still hope they are doing well, and she represents all the new friends I have made in this game. But the hard truth is that, in this game, our character silently observes, and is never really the focus of the story--the story is usually always about defeating the Empire, ending the Dragonsong War, liberating Ala Mhigo, etc.. The only exception to this is the level 30-50 DRK storyline. That actually focuses on our character; that actually builds on our character, and gives them more depth; makes them more human. Most of this game does not, for we are the Silent Hero, the Warrior of Light.


    Quote Originally Posted by Vidu View Post
    I'm having several issues with this post
    PREACH.

    Quote Originally Posted by Kuroneko_Jutah View Post
    While we're at it why don't we erect walls around The Navel so landslides don't knock us off the platforms in Titan EX anymore. /s
    OBVIOUSLY we need to just remove the Landslide mechanic completely. So people can just burn the boss. Also, remove the Gaols, too. They're just too much to deal with.
    And while we're at it, let's remove the feature where Leviathan destroys the railings after his ultimate. So people don't fall off anymore. You know, like in "hard" mode. /s
    (3)
    Last edited by HyoMinPark; 04-27-2017 at 02:27 AM. Reason: Hyomin needs to git gud at proofreading lol
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