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  1. #171
    Player
    Settiesama's Avatar
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    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    I do love this selective replying. Focuses one post and completely ignores the rest.

    Quote Originally Posted by Silverquick View Post
    Oh yeah because like... I totally want to go through a 50th level dungeon at level 60 to learn mechanics that are completely irrelevent at my level when I could be doing other mechanics in much harder content at level 60...

    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    Because you aren't doing them synced at level 50..? Sophia Ex having harder mechanics than T9 is just laughable. Several muck up in Sophia, it's still recoverable... One person mucked up in T9, and that was it. The mechanics aren't completely irrelevant anyway, alot are still used today in the newer content.

    Quote Originally Posted by Dualgunner View Post
    So what's the complaint?
    I'm under the impression he himself doesn't know anymore.
    (3)
    Last edited by Settiesama; 04-26-2017 at 07:00 AM.

  2. #172
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Silverquick View Post
    Oh yeah because like... I totally want to go through a 50th level dungeon at level 60 to learn mechanics that are completely irrelevent at my level when I could be doing other mechanics in much harder content at level 60...
    Then feckin' don't do it mate. Simple as that.

    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    So what's the complaint?
    (1)

  3. #173
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
    Posts
    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Silverquick View Post
    Oh yeah because like... I totally want to go through a 50th level dungeon at level 60 to learn mechanics that are completely irrelevent at my level when I could be doing other mechanics in much harder content at level 60...

    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    Which makes this thread even more hilarious. I hope you realize that many mechanics used in the current raids and EX trials are based on previous mechanics from Coil and ARR EX trials. Tethers, stacking for certain AoEs and spreading for others, Room-wide Debuffs, add placement mechanics (EDD and his shadowy counterpart in Dun), pools, meteors (Ozma says Hi), hell Earthshaker (Sephirot EX and Dun Scaith) comes straight out of T13.... None of the mechanics are irrelevant, you just don't realize it.
    (4)
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

  4. #174
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dualgunner View Post
    Then feckin' don't do it mate. Simple as that.


    So what's the complaint?
    That IS the point my friend... I DID... do the mechanics... until we got to the Final Coil turn two and the it broke the instance because it couldn't kill us at level 60.

    But still... this was relevant at level 60 exactly how?

    Its not... its 50th level with empty queues... and irrelevant in this day and age of the game.

    Seriously are you guys really that out of touch that you believe this is some kind of "achievement"?
    (0)

  5. #175
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Silverquick View Post
    That IS the point my friend... I DID... do the mechanics... until we got to the Final Coil turn two and the it broke the instance because it couldn't kill us at level 60.

    But still... this was relevant at level 60 exactly how?

    Its not... its 50th level with empty queues... and irrelevant in this day and age of the game.

    Seriously are you guys really that out of touch that you believe this is some kind of "achievement"?
    How many posts are you going to ignore? Even at level 50 it had empty queues. Its still relevant due to all the things we had over an entire page of trying to drill into your head. Haven't you realised that the one out of touch is the one standing alone in the debate here? We all gave our valid reasons, and you just reply to one post of many which usually has the least to do with what everyone was saying, and make evidence you've ignored all else in said reply.

    Edit: Also if that mechanic was meant to kill you, you didn't do the mechanics.
    (3)
    Last edited by Settiesama; 04-26-2017 at 07:09 AM.

  6. #176
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Silverquick View Post
    Oh yeah because like... I totally want to go through a 50th level dungeon at level 60 to learn mechanics that are completely irrelevent at my level when I could be doing other mechanics in much harder content at level 60...

    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    Hey guess what?

    The dash mechanic with the First Demiurge (probably spelled that wrong)? The one that debuffs the target? The one everyone is supposed to line stack for? It's Wild Charge from T10. Happens again in Zurvan Ex.

    Remember Ozma? Remember Acceleration Bomb? The square debuff symbol that went appeared over a player's head? It's Blighted Bouquet from Turn 6. I believe I said this earlier. Happens again in A10S, Baelsar's Wall, and with a different coat of paint, it was Pyretic in World of Darkness.

    Sohm Al's bosses and their mechanics are literally lesser versions of T6, T11 (your favorite), and T9's mechanics.

    So you say level 50 mechanics are irrelevant, but do you even know what's been thrown at you all through Heavensward?

    Coil mechanics.
    (6)
    Last edited by ThirdChild_ZKI; 04-26-2017 at 07:13 AM.

  7. #177
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Silverquick View Post
    The only thing its worth at this point is the Tomestones... and those you can get from any given level 50 dungeon... that and storyline since it links the 1.0 story to ARR...

    Other than that... name me anything of value in there at level 60... other than maybe a glamor option... of which it can all be crafted anyway.


    But that last point is the REAL reason this sticks in your craw so much...

    You can't handle that the game itself left your "achievements" in the dust as it outgrew them... and you for that matter.

    Yeah back in the day this was like.. uber and stuff for you... but pssst that's Alexander and Dun now... and those will be left in ashes too once Stormblood comes out...


    You're that out of touch with reality...

    The only way your "achievements" live on is if Bahamut gets updated to the current level content and made relevent... but if that's too much... then you may as well just drop it back down to normal level 50 content... because that's all its worth at this point.

    Right now its just a half assed relic from your "glory days"... but pretty much irrelevent in the grand scheme of things.
    Yeah, we might not be able to handle that the content is collecting dust now - but other than you we're able to handle the content

    Again, the reward for me is and always will be challenge itself - something you dismiss so much that I'm pretty sure you dont care for it at all. Which is sad, but okay - your way of enjoying the game doesnt has to fit my way of enjoying the game.

    Dun Scaith is a joke. Alexander NM is a joke. I hope you dont think you're somewhat super great because you managed to beat the storymode version of Alexander. Please tell me - have you ever set foot in Savage? Maybe that will show you that this game has actual challenges to offer - and it needs more, not less! Nerfing coil to the level of level 50 dungeons would remove challenging content from the game for no good reason. Trust me: its possible to beat this content - if you want to...

    To remind you of rewards again:
    - minion and title (one time from the achievment)
    - All turns except T3 count towards the tank-mount-achievement - that is ofc not exclusive to coil, but they still do
    - gear that can still be used for alt classes - seeing how you're only having one class at 60, that could still be very relevant. My monk was wearing FCoB-gear for the best part of his leveling life
    - WT/Khloe
    - orchestrion scrolls
    - story (and getting to spend time with Urianger and Alisiae <3)
    - challenge itself - I dont need a reward, I do things to challenge myself.

    I didnt mentioned "glamour" because you dont want to hear that - instead you got a list of other rewards - happy?

    Quote Originally Posted by Silverquick View Post
    Oh yeah because like... I totally want to go through a 50th level dungeon at level 60 to learn mechanics that are completely irrelevent at my level when I could be doing other mechanics in much harder content at level 60...

    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    I lost count on how many HW-mechanics are coming from coil - starting with that plant boss in Sohm Al NM whos basically T6 for toddlers, going all the way to earthshakers (coming from T13) in both Dun Scaith and Seph trials. Towers in Thordan Ex are T13 - Thordan also has a clear reference to T10.
    Having beaten all that content before HW gave me a huge advantage because I look at fights and see certain things that I know from coil - so I'm immidiaitly "Ah, thats just like TXY!"
    In a sense you could say that unsyched Coil provides you with a relativly "safe space" to learn about mechanics that are being re-used over and over again. (It works both ways ofc - if you've cleared HW-content and you go back to coil you'll most likely be "Aaah, this is where its from! Okay, I have an idea what to do!")

    So... Sophia EX is far worse than Coil (I beg to differ btw - shes one of the easier EX-primals in HW; highly scripted with a pretty decent tolerance for mistakes) but its Coil you cant beat? How does this makes sense here? If Coil is easier than Sophia EX whats your problem? If you can learn mechanics for Sophia EX, why cant you learn mechanics for T11?
    (I'll give you one thing here though: Sophia borrows little from coil - still, awesome fight, beautiful dance once you've learned the mechanics!)

    Quote Originally Posted by Silverquick View Post
    That IS the point my friend... I DID... do the mechanics... until we got to the Final Coil turn two and the it broke the instance because it couldn't kill us at level 60.
    You've started with telling us that you failed to properly handle the adds in T11... so you've failed the mechanics - if that resulted indeed in the instance bugging out, thats a technical error that should be adressed, but not more.
    You still didnt do the mechanics... or well, dont know, maybe you tried to do them but failed.
    (5)
    Last edited by Vidu; 04-26-2017 at 07:18 AM.

  8. #178
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Silverquick View Post
    That IS the point my friend... I DID... do the mechanics... until we got to the Final Coil turn two and the it broke the instance because it couldn't kill us at level 60.
    So you did the mechanics until T11 when you decided "Nah I'm good let's blitz this". Sounds good.

    Also that mechanic you mentioned...sure it didn't kill you but with the average (2000dps per DD) you should still have been able to kill your way through the merged node and failing that, suicided your way through the middle of the arena. If it really was a bug, then it was a bug and should have been recorded and posted for the devs to see and post a patch for it. No bearing on its actual difficulty.

    Also you had no trouble until T11. That's perfectly fine, and just shows that no nerfs (or arbitrary number buffs) are needed for coil at all. Just one wayward mechanic to watch out for.

    But still... this was relevant at level 60 exactly how?
    It's relevant to me at 60, I like the glamour outfits and the music. As I stated before, I'm also farming it for prep gear for Stormblood so my SAM and RDM will be geared for up to Lv56 with one set.

    Its not... its 50th level with empty queues... and irrelevant in this day and age of the game.
    Then don't do Coils if the rewards aren't relevant to you.

    Seriously are you guys really that out of touch that you believe this is some kind of "achievement"?
    "I'm not insane, it's you...ALL OF YOU! YOU'RE THE INSANE ONES! THE WHOLE WORLD IS INSANE!"
    (5)

  9. #179
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Silverquick View Post
    Hell in Sophia Ex alone the mechanics are far worse than anything I saw in Coils...
    (7)

  10. #180
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dualgunner View Post
    So you did the mechanics until T11 when you decided "Nah I'm good let's blitz this". Sounds good.

    Also that mechanic you mentioned...sure it didn't kill you but with the average (2000dps per DD) you should still have been able to kill your way through the merged node and failing that, suicided your way through the middle of the arena. If it really was a bug, then it was a bug and should have been recorded and posted for the devs to see and post a patch for it. No bearing on its actual difficulty."
    No it quite literally broke it, and stranded us there.

    The insta kill mechanic failed, then everything went invulnerable so you couldn't kill anything anymore. So locked us in the instance. But again... somehow this is an "achievement" to you?

    Basically the dungeon is no longer relevant in this day and age. And the mechanics are pointless at the level its set to.

    So unless they update this thing to current levels... its still fades into obscurity and irrelevance... like it is now with the empty queues. Who at 50th level is going to bother with it when they are handed better gear through the MSQ immediately once they get to Heavenward. Not to mention getting sling shotted through the levels to 70th.

    Or since the only thing really worth it is the Story portion of it... just make it a normal level challenge at 50th, since... well... 50th level is meaningless now... and even more meaningless once we get to Stormblood.
    (0)

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