


Double post, but for those asking for Coil nerfs, here's what was already done. I'll be using Second Coil, the hardest tier of the entire Coil raids:
Second Coil of Bahamut – Turn 1
Damage dealt by the attack Blighted Bouquet has been reduced.
This was an instant kill if you didn't stop moving, attacking or auto attacking at the end of the cast.
Damage dealt by the attack Sharp Sting used by dark matter hornets has been reduced.
This was heavy damage from an add to one specific player that couldn't be provoked off. That player, meanwhile, was STILL dealing with all other mechanics including the one that forced you to move away from someone you're tethered to (with increasingly limited space), Blighted Bouquet, and "Devour" and "Spit".
Dark matter hornets will no longer continue to spawn after phase transitions, even when players are afflicted by the Honey-glazed status effect.
This player HAD to get eaten during the "Devour" and "Spit" mechanics or they never stopped coming. If that player died, the boss just honey glazed someone else and everything went on as intended.
Damage dealt by the attack Acid Spray used by acidic honey has been reduced. Furthermore, players will no longer receive a damage vulnerability debuff.
This was a soft enrage. If you hit 10 stacks of vulnerability, you were guaranteed dead on the next spray.
Second Coil of Bahamut – Turn 2
The attack power and evasion of Renaud has been reduced.
This was an instant kill.
The Stone Curse status effect inflicted by Cursed Voice and Cursed Shriek has been changed to Petrification, which now lasts only 10 seconds. Furthermore, petrified players will no longer be immediately incapacitated upon taking damage.
Instant kill removed, and getting petrified wasn't a guaranteed wipe.
When afflicted with Cursed Voice or Cursed Shriek, Renaud will now be petrified for 60 seconds.
They spawned with a heavy debuff. IF somehow they unpetrified, you watched in horror as is sped around the room one-shotting everyone.
Damage dealt by the ground attack Discipline has been reduced.
Ring aoes that significantly made movement (and thus mechanical positioning for Voices, Shrieks, and 2 aoes that targeted ranged only) much more difficult
Second Coil of Bahamut – Turn 3
The enhancing effect granted to the Avatar when multiple support modules are charged in unison has been reduced.
I wasn't even aware of this. But if that means the boss that was already doing a ton of damage even without mechanics would do a little less? Sure.
Damage received from the Languishing effect when operating the support modules has been reduced.
We had to assign people to push tower activations - towers could not activate at the same time or it was a wipe. But pushing towers meant taking damage on top of vulnerability debuffs.
Damage dealt by the attack Landmine Auto-detonation has been reduced.
The mines would appear only briefly, then were invisible after that.
They HAD to be stepped on or they would detonate for even more damage. Furthermore, this was a mechanic triggered by one of the towers. We had to control when we wanted to deal with this.
Last edited by ThirdChild_ZKI; 04-27-2017 at 08:06 AM.
J-just take what I said and say it a hundred times better. I-it's not like I care or anything!
*bows for the applause*o-o I'm really impressed by those who have been giving out valid points over and over again without losing their patience. Just reading silverquick and payton's comments make me want to slide off Sophia's platform everytime.
A big clap for all of you tbh for maintaining a calm demeanour.
Nah but for real, I'm trying to convince myself they're joking. It helps me not smack the computer in hopes of transferring the force to them somehow :P
Last edited by Dualgunner; 04-27-2017 at 09:46 AM.



o-o I'm really impressed by those who have been giving out valid points over and over again without losing their patience. Just reading silverquick and payton's comments make me want to slide off Sophia's platform everytime.
A big clap for all of you tbh for maintaining a calm demeanour.
I honestly cried a bit out of frustration. I'm dead serious about that - but I'm also 24 years old and would like to act my age, so I take a deeeeep long breath of fresh air, make myself a cup of tea that is supposed to calm you down, trust on the placebo-effect (dont tell me it doesnt work! The package says "Inner Quiet" - its working in FFXIV and I'm so delusional by now that I have lost touch with both the game and reality!) - and try my best to reply properly.o-o I'm really impressed by those who have been giving out valid points over and over again without losing their patience. Just reading silverquick and payton's comments make me want to slide off Sophia's platform everytime.
A big clap for all of you tbh for maintaining a calm demeanour.
Yeah, I'm a horrible person - I mean, the only reason I got the firebird in the first place is so that I can use ot to afk in Idleshire... wait, no, I dont afk ofc, since I have nothing else in my life I'm online 24/7 riding my firebird through idleshire. Sometimes I'll use my Archon Throne instead, but lets be honest here: Looking down on everyone from the back of a flaming bird is a little more impressive.
Because of that I cant help people anymore, it would take away my throne-time, and they're not worthy anyways! I've been thinking of changing back to male, so I can get a grey beard - would be very impressive to strike that while saying "Back in my days...!" (Grandma-version could work too, but its less intimidating, so its out)
...dont worry, I noticed your sarcasm
And most of my friends feel the same when it comes to gear progression today - gear gets replaced to fast and means to little to even care... its sad.
Last edited by Vidu; 04-27-2017 at 08:59 AM.
#neverforget.What I mean by this as people know I'm not a fan of this feature but Ive done a fair share of helping out new players as a mentor because not everyone is patient like me waiting for a long que for something old. Or running wt stuff with my fc members , joining in with them on pony farming of content Ive already cleared. But for me Im not going to lieI like commendations, and the thing with usnyc this isnt possible. And someone posted here recently that they wish they could give more than one commendation but still remains you cant which means sometimes you dont get them every run.
So I just hit my 1000 instances last night but Im at 968 commendations but I know some of that is just from playing dps and running with friends. But Ive also ran alot of unsync content with friends, just to help out but Im hesitant to continue because I would rather not have 1500 instances and like 1010 commendations due to tryin to help friends out with unsync content. So Im wondering is there anyway that we can have the option for unsync runs to not count on our instance achievements are maybe to go into a separate form of achievement like how many unsync runs youve cleared and let only the ones you did sync count in your main instances. I would really love a change to this , cause Id rather them not count when theres no way to get an commendation.
We shouldn't even get achievements for running it unsync. No Louisoix for T13 unsynced!





I didn't notice that particular response.
Well, unless I was so baffled my mind chose to repress the memory of reading it.
Like.....really? .___.
Sage | Astrologian | Dancer
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Hyomin Park#0055
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