Quote Originally Posted by Isanien View Post
Connected markets <Yes please.> Something tells me this will not be possible until the devs do all the server-related housekeeping they need to do.

It'd be nice to see better leve history evaluations. If I'm leveling a level 20 class, why would I want a level 40 leve as a reward for 8 level 20 leves? It makes no sense whatsoever.
I kind of doubt that. I can imagine short loading times to fetch information from the server since items won't be in said city, but the market ward can definitely be unified. Too add a few more things:

- Let us name our combos that are being implemented in 1.20. Now sure if this was mentioned or not.

- It would be nice of gears were saved on top of abilities when we switch classes. I believe this was mentioned to happen in 2.0.

- Try to make Alchemist and Culinary more significant. Alchemist can possibly create magical items that grant special effects. For instance:

invisibility to all enemies around your level range for 1 minutes
Haste (just imagine all the love ALC would get for this)
etc

- Culinary can make food that grants physical buffs such as strength up, dex up, etc for a few minutes.

- Voice overs for some attacks. Just generic stuff like "ahh" or "arg" lol. It would add some life to our characters.

- More animations (i know they're coming)

- Average price for items next to their names. This way people won't manipulate the prices so much.....

- When crafting, allow us to see the recommended level before we attempt it. At least allow us to see the recommended level after we succeed of fail it.

- Screen notifications for revive and party invites. We should get a pop up that asks us if we would like to accept or reject.