Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 126
  1. #91
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    Quote Originally Posted by Neophyte View Post
    Yo, think about it... in which rpg or battle in other games are healers designed to only heal? I tell'ya: In no one.

    Medic in video games: Shoots at enemies when no ones needs a medic. E.g. in CoD, Killzone, but also in RTS: StarCraft, X-Com, ..., oh yeah.. and real war ofc.


    Baldurs Gate/DnD in general/quite every other RPG: Cleric/Druid will hit enemies or cast offensive/cc spells if no one needs healing (unless player character lore forbids)

    Pacifism is not part of the healer meta! [/b]
    Pretty sure you don't get the point of my post. I'm not saying that Healer's should never dps. I am saying that it should never be EXPECTED by anyone. A healer's #1 priority is healing, not DPS.

    Also, don't compare different platforms. The whole point of a FPS is to shoot a gun .... If you don't shoot a gun you will fail in a FPS. Real life War should never be compared to anything digital ... ever.
    (6)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  2. #92
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nyxn607 View Post
    A healer's #1 priority is healing, not DPS.
    And this is still true. I doubt you'll find anyone who seriously thinks healers should place their own DPS above keeping their party members upright. That said, it's not difficult to keep the party alive. Playing well as a healer inevitably creates downtime where nobody needs healing (everyone's topped up and the tank has regen/shields). In this case, what should one do? DPSing is the most useful thing you can do in that situation, so that's what you're expected to do.

    You're saying healers should be able to CHOOSE whether to DPS or not. Personally, I think anyone who chooses to fart about doing nothing when they could be contributing is simply choosing to be a dick.
    (2)

  3. #93
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nyxn607 View Post
    Pretty sure you don't get the point of my post. I'm not saying that Healer's should never dps. I am saying that it should never be EXPECTED by anyone. A healer's #1 priority is healing, not DPS.

    Also, don't compare different platforms. The whole point of a FPS is to shoot a gun .... If you don't shoot a gun you will fail in a FPS. Real life War should never be compared to anything digital ... ever.
    The only thing that is expected is to not have down time. If it is a fight where you don't even get time to breathe, okay, focus on healing. But if the tank is good, the DPS is good, you have downtime... What's the issue? What really grinds my gears is healers standing around or jumping around or running around because they have nothing to heal.

    And it isn't only FPS. Look at MOBAs.. Healers in HotS can do as much damage as a DD or tank while healing, no issue. Then you have healers like Nami or Soraka in LoL. Of course they do damage and have a kit to assist in the fight offensively.

    Now for MMOs, in Star Wars: TOR you have a Sith inquisitor for example, who heals, but can apply DoTs nonetheless. Then moving on to WoW, if you play in arena, a good healer WILL do damage, asap, as often as possible. Even in PvE, heck the whole Discipline Priest is centered around healing through doing damage. And in ESO you can switch between destruction staff abilities and restoration staff abilities without an issue if that is what the fight needs. So yes, in all games it is expected of both healers and other roles to put in as much effort as possible. Otherwise you can't qq about being called a leech in a group. Tanks are expected to DPS and help the healer by popping their cooldowns. DDs are expected to do damage.. But guess what, they are also expected to throw out a healer CD or ress if they can. Why would the other two not expect a healer to help out by doing damage too?
    (2)

  4. #94
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    This might just be a static thing, but the unmentioned game of "Boss pull chicken" where it feels like they have to try and stand at the absolute minumum range from the boss they can be without attracting its attention....and then pull.

    People who constantly run back and forth behind the barriers in Feast and spam "Nice job!" when they die because you can't heal them. You're right, I DID do a nice job giving up on you and focusing other people instead of wasting my time on broken casts! Also playing into that, give your healers the benefit of the doubt. Sometimes we get interrupted or silenced when we could've easily healed you - we feel bad enough about it without your infernal sound effect pinging.
    (2)

  5. #95
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    PF party leaders ready-checking before queueing, then again before pulling, then doing a 20-second countdown when the party consists of casters and a DRG. Like, how un-ready could I have become in the seconds it took to load the instance?
    (1)

  6. #96
    Player
    lvlagmarink's Avatar
    Join Date
    May 2014
    Location
    Garlean
    Posts
    357
    Character
    Magmarink Dragregory
    World
    Moogle
    Main Class
    Lancer Lv 80
    PF description that says: "Clear for a friend, no bonus"
    Players using weird crossclass skills like Prospect in battle jobs or scholar/whm that uses cure/physick.
    (1)

  7. #97
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by lvlagmarink View Post
    PF description that says: "Clear for a friend, no bonus"
    Players using weird crossclass skills like Prospect in battle jobs or scholar/whm that uses cure/physick.

    bonus points when PF states "clear for a friend" and theyre the only ones in the party
    (and you actually happen to know them and do KNOW for a fact that they themselves are the "friend" who needs the clear)

    lel
    (1)

  8. #98
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Dark Arts + Dark Passenger is still an utter waste of MP. It's the near equivalent of Warriors cross classing Featherfoot (don't do that). Not only is 20% barely noticeable, mobs barely tickle even when close to the level requirements if you rotate actual cooldowns. If you have a WHM, either pop Blood Price early, which lets them Regen/heal and get out an Aero III or wait until the third or so Holy hits as stun immunity should set it.
    You know Dark Arts also increases the potency of Dark Passenger, right?

    Edit: looked up potencies, DA+DP is 250 potency, more than double Abyssal Drain (which is 120 with or without DA)

    Definitely worth the MP on packs just for the damage, especially as blood price is ending
    (2)
    Last edited by PArcher; 04-25-2017 at 01:19 AM.

  9. #99
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    DPS who drop ground DoT zones on the pack of mobs, instead of on the ranged mob that I plan to pull the pack back to. It's a lot harder to position a ranged mob than melee mobs! If there's a ranged straggler, you can bet that's my final destination. Drop the aoe there!

    Or, on the other side of the fence - tanks that refuse to reposition a pack of mob under the ground aoe I've dropped, even when they could do so easily.

    Anyone that doesn't take advantage of special dungeon effects (such as steam vents in Sohm Al Hard, or gunship bomb aoes in Keeper of the Lake) to help clean up the trash more swiftly.
    (3)

  10. #100
    Player
    dalta's Avatar
    Join Date
    Nov 2013
    Posts
    113
    Character
    Delta Mainks
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    shitty healers with big mouths >_>
    (1)

Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast