Quote Originally Posted by kattzkitti View Post
All aboard the train to Hyperinflation Station!

In short, it would be a terrible idea.
Why?
Stones arent used as a currency between players - so, unlike gil we dont have to worry to much about actual inflation.
Yes, there are things like materials you can buy with those tomes, but lets be honest: The thing that really, really eats them for breakfast is the relic...
Stones are also really easy to come by - 3 people with bonus would equal 150 tomes, thats one ARF-run, so about 15 minutes... it would still be just a bonus, nothing game breaking. (Besides: having three new people in a dungeon, who might not have the gear for a speedrun you could do with well geared guys, might make the run 5-10 minutes longer... so, its basically compensation for that ARF-run you didnt do during that time)

Since I personally dont know what to do with my tomes anymore though, this idea does nothing for me - I feel, however, that there should and could be another incentive to help new people. Maybe in form of a special achievment that counts how many new people finished the dungeon in your group - as in: if you finish a dungeon and two people have done and cleared it for the first time, that will earn you two points towards that achievment.