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  1. #1
    Player
    Just-Communication's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Yalavech Dazkar
    World
    Famfrit
    Main Class
    Marauder Lv 80
    I recall that one time when SE tried to increase the difficulty on a normal instance. Steps of Faith, anyone? When it first came out players were eating dirt left, right and center. And then came the torrent of complaints and, well, guess what - it got nerfed. Who here thinks they should have left Steps of Faith as it was as a gate for casual level 50?

    And then you have the guy in the other thread talking about Coil of Bahamut? Well what do you know - guess you can't just faceroll/1-2-3 through content after all. So what's with all the comments about underperforming players who don't know their skills succeeding at the game? You mean, allowing them to complete normal content?

    And when Titan EX first came out - I doubt that those uninterested, not invested, unmotivated players would have been able to clear that trial.

    Or the Demon Wall way back when it was new content. Contrary to what others might claim, I remain unconvinced that lazy players are able to clear difficult content, in any period.
    (2)
    I can't get no! Satisfaction.

  2. #2
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Just-Communication View Post
    Or the Demon Wall way back when it was new content. Contrary to what others might claim, I remain unconvinced that lazy players are able to clear difficult content, in any period.
    I got that dungeon a week ago in a roulette. Came on that boss and was like, "ooh this will be interesting," seeing as its been a few years since I last did it. Only to be told the adds don't appear anymore. Wth? Just step left and then right until the boss is dead? There's no fun in that.
    (0)

  3. #3
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaethra View Post
    I got that dungeon a week ago in a roulette. Came on that boss and was like, "ooh this will be interesting," seeing as its been a few years since I last did it. Only to be told the adds don't appear anymore. Wth? Just step left and then right until the boss is dead? There's no fun in that.
    And yet I STILL manage to get groups that all get knocked off... This playerbase is really just awful. :/
    (0)

  4. #4
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by dragonseth07 View Post
    And yet I STILL manage to get groups that all get knocked off... This playerbase is really just awful. :/
    To be fair, how intuitive is it that the boss pushes forward, and you wind up flying SIDEWAYS - just because your character happens to be turned sideways? If you don't know ahead of time that this mechanic is going to work in this weird way, there's absolutely no reason to expect it. And this is an old-content, nerfed-to-the-ground dungeon, so neither is it reasonable to expect players to study up on this one, any more than they would any other faceroll dungeon.

    Yeah, dropping off for Demon Wall is forgivable, in my book, if it's your first time there.
    (0)

  5. #5
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Just-Communication View Post
    I recall that one time when SE tried to increase the difficulty on a normal instance. Steps of Faith, anyone? When it first came out players were eating dirt left, right and center. And then came the torrent of complaints and, well, guess what - it got nerfed. Who here thinks they should have left Steps of Faith as it was as a gate for casual level 50?
    Steps was a challenge mainly due to the fact it's entire goal is to use the environment to clear it. There was never really any build up dungeons to that fight, everything was just AoE down and hit 1-2-3. You get thrown into it and have to contended with a new set of rules, tack on during release there was groups who could clear it getting matched with first time runners with 0 idea where placements were, and players who thought it could be burned before nurfs. SE released this ans it wasn't a smart thing to shoehorn in and hence the reason why we haven't had a single instance like it since.

    Could argue the same thing for Castrum and Praetorium, sometimes SE just makes things that weren't really thought out.
    (1)
    Last edited by Jetstream_Fox; 04-26-2017 at 02:32 AM.

  6. #6
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Oh wow, this is actually a pretty good idea, lol. Just give the new skill half way through that quest chain for that level and have it teach it to us to complete whatever the job quest objective is for that level.
    (0)

  7. #7
    Player
    Kuroneko_Jutah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    149
    Character
    Kuroka Jyuuta
    World
    Balmung
    Main Class
    Dragoon Lv 60
    See, everyone and their mothers seem to hate people who level via Palace of the Dead because it supposedly promotes bad habits. I must be the only person who plays who honestly thinks PotD could be an excellent teaching tool, because it introduces your skills faster, starts you over from level 1 (a big deal when new classes are coming at higher levels now, you can learn your skills one at a time this way instead of being handed a toolkit and not knowing what to do with it right away). Granted, the game does not enforce learning your class whatsoever and people who have no interest in learning how their skills work will just spam the attack they perceive as strongest (my ex roommate literally used to spam dragon kick over and over and it made me want to wring his neck). But then I'm the type who looks up optimal rotations and watches fight videos and guides and thinks about the game when I'm not playing it (else I wouldn't be here, would I?).

    P.S. READ YOUR TOOLTIPS! It's easy, you hover your cursor over the skill and then, gasp, this is the hard part, read what it says.
    (0)
    Last edited by Kuroneko_Jutah; 04-26-2017 at 12:55 AM. Reason: Added a thing

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