Quote Originally Posted by bswpayton View Post
hard moods are way to easy to get a reward from
They weren't back in ARR, however hard mode in HW is different than ARR. hard mode should be the entry lvl primal difficultly for endgame. Primals during story should be easy. hard mode should rewards commiserate to it's difficulty and then extreme should have advanced rewards. This also gives multiple levels of endgame difficulty for various players.