I am not. I just get what companys want when they make an consumer friendly desicion. Be it Sony, Nintendo, Microsoft or any other company in the world.Developers are not allowed to put PC, PS or Xbox users together in an network enviroment, without the agreement of them. A lot of developers have talked about this. This isn't about tech, it is about the company rules and security, because the servers have to first log in into PSN/XBOX/whatever and then go to the servers of the company. For example when the PSN is down you can't log in in FF14, but you can stay log in when you did before the maintance. It works like this / your console -> online service of the console -> game publisher server /. And for your second part: Stuff can change. Many developers are also using p2p and this doesnt work. For example: https://twitter.com/Harada_TEKKEN/st...33993489199104For any game that uses 3rd party servers such as FFXIV for example, there is absolutely zero requirement for any integration of XBL and PSN. None. Nada, nil, zero, naught. Get the picture? You're posting in this topic and pushing a fluff piece about MS champion of cross platform play when MS has been actively engaged in curtailing cross platform play for years. Not only that, you're the one suggesting that the console maker who has shown them self more open to cross platform play than any other - Sony - is the obstacle. That's simply nonsense.
No. No offense, but the rest of your post is a lot of assumptionsMicrosoft wants to have their cake and eat it too. They want to have the ability to control their customers through XBL, but they also want cross platform play. To do that requires Sony to open PSN to XBL and in turn to anything connected to XBL.
Edit: A good read. Yoshida himself about the matter. Basically you can't compare PC <-> console cross play with console A <-> console B. http://www.gamasutra.com/view/news/2...omplicated.php
Edit 2: Another great one. https://en.wikipedia.org/wiki/Cross-platform_play