Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22

Hybrid View

  1. #1
    Player
    Emirly's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Nami Kel'druin
    World
    Tonberry
    Main Class
    Arcanist Lv 50

    TONBERRY - Character creation restriction fix > kicking AFK players

    Hi there!
    I notice at certain times of the day there are servers that are locked to players for character creation. This can be a bummer when wanting to pick the server your friends are on and especially for Tonberry being unoffical AUS/NZ server.

    I have noticed a lot of players AFK and I log in 2 hours later seeing the same person AFK. Yesterday someone was just dancing in a pig suit.

    Implementing a feature that logs out AFK players after 30 minutes would mean more fresh faces running around and more active players. I have noticed after creating a new character that there is no one in the lower level areas to play with. This is because of the character creation restrictions of course. I assume this would deter some people from playing the game thinking the server is empty.
    I think it would be healthy for the game to have more people creating characters.
    Comment below on what you think and whether you are for or against an automated AFK booter.
    (1)

  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    They've had one twice now, at launch, and at 3.0 launch. they got rid of it due to player demands.
    (4)

  3. #3
    Player
    Nihonnick's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    126
    Character
    Aria Meliora
    World
    Kujata
    Main Class
    Astrologian Lv 90
    As someone who frequents NN on tonberry, I can say we are getting plenty of sprouts appearing.

    And on topic, no ty of AFK kicker. If i want to stop playing for 45mins to cook dinner, i would like to do so.
    (0)

  4. #4
    Player
    SilkaN's Avatar
    Join Date
    Jul 2016
    Location
    Ul'dah
    Posts
    630
    Character
    Reginaux Vannaire
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Nihonnick View Post
    And on topic, no ty of AFK kicker. If i want to stop playing for 45mins to cook dinner, i would like to do so.
    Does being kicked prevent you from cooking?
    (8)

  5. #5
    Player
    Nihonnick's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    126
    Character
    Aria Meliora
    World
    Kujata
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SilkaN View Post
    Does being kicked prevent you from cooking?
    Not at all, but during the periods where i'm simply waiting for things, it's nice to pop back and talk to the FC without haing to log back in.
    (0)

  6. #6
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
    Posts
    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Also, kicking AFK players offline doesn't affect the character creation restrictions AFAIK. That is solely based on the total number of characters on the server (aka server population), and the only reason some servers are well beyond said restriction is because paid transfers get around the creation restrictions.
    (3)
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Bloody View Post
    Also, kicking AFK players offline doesn't affect the character creation restrictions AFAIK. That is solely based on the total number of characters on the server (aka server population), and the only reason some servers are well beyond said restriction is because paid transfers get around the creation restrictions.
    No, its based on average server load i believe. Balmung actually has one of the lower character created counts, but the highest active population.
    (8)

  8. #8
    Player

    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    338
    Quote Originally Posted by Bloody View Post
    Also, kicking AFK players offline doesn't affect the character creation restrictions AFAIK. That is solely based on the total number of characters on the server (aka server population), and the only reason some servers are well beyond said restriction is because paid transfers get around the creation restrictions.
    This can't be true!

    Try creating a character on a locked realm in the EU group and if you wait maybe 5-15 minutes usually the lock is removed, no way is that due to paid transfers, it HAS to have something to do with active characters in the game. thus AFKers and BOTS cause the problem.
    (0)

  9. #9
    Player
    Bloody's Avatar
    Join Date
    Mar 2011
    Posts
    295
    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Pintsized View Post
    This can't be true!

    Try creating a character on a locked realm in the EU group and if you wait maybe 5-15 minutes usually the lock is removed, no way is that due to paid transfers, it HAS to have something to do with active characters in the game. thus AFKers and BOTS cause the problem.
    Okay, you partly misread what I wrote. I said that certain servers (looking at you Balmung) have populations well over the standard threshold that triggers a lock due to paid transfers TO those servers, thus perpetuating the cycle of locked status. For EU, they may float around the "magic number" so to speak for population, and deletions, transfers, bans, etc can influence the status of character creation as well. Also, their might be some level of delay in the servers when doing calculations related to the logic governing character creation restrictions, which may influence your experience with EU servers.

    It is possible that as others have said "average server load" is taken into account when determining these statuses, but without actually doing research and comparing active populations and server creation trends, we couldn't say for certain (and I CBA to do it because I don't care enough). However, booting AFKers will mainly affect a login queue (if any), and I don't see this request impacting character creation restrictions in a meaningful way.
    (0)
    Last edited by Bloody; 04-19-2017 at 11:25 AM. Reason: F-ing Char limit
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

  10. #10
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Bloody View Post
    Snip
    I'm not going to act like I know everything that locks a server, but I can assure that pop is one reason to why. It isn't with how many characters are put in that server list, as it has proven to be open right when maintenance ends, even after it grew even larger than it already was with Heavensward.

    I think the system itself does read how much the server is taking at any given point, and has to be free of high stress for a specific amount of time to unlock. Although, once it gets a certain amount, it'd relock. It'd explain why maintenance does unlock it, but it's kind of stays locked until the next one. I do think booting bots would help the creation issue, provided the bots stay off, but it isn't a permanent fix since it'll just get flooded once it's open.
    (0)

Page 1 of 3 1 2 3 LastLast