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  1. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Yeol View Post
    Some people have sub jobs. Like me for example, I main MCH/BRD and my sub roles are SCH/AST. Which can be handy.

    Example:
    Our tank could not make it, so one of our healers will tank in his place, and I will take the healers place. We can get a random DD from PF or a friend we trust.
    I believe most statics prefer players than can play multiple roles for such cases.

    But I don't want a specific role to change from DD to a healer or Tank based on the gear they equip. Just level another role and learn to play it.

    The closest thing we have to this is ACN which can become SCH (Healer) or SMN (DD). The developers admitted that this was a mistake they made and we won't be seeing something like it again. They share the same base class abilities but different role abilities and gear.
    There are many mechanics that get in the way of having a subjob cross a role (within a role you might get gear shared though), especially if you don't have loads of time (which added to the issue some tanks and healers may already face, having a get out of jail card may be very helpful to them). Although I am aware people may do that, and it is helpful for raid groups (bet your group loves you for holding two different roles up ;P - and I don't mean that sarcastically, I'm sure they appreciate your effort). Also having this on gateway from DD to healer/tank may act as a way for people to more comfortably be a tank/healer (which for normal queue circumstances would be nice - someone may be gearing up their DD by playing tank basically, you'd reduce queue times.. a little).

    I would add to the summoner issue that you brought up that it has nothing to do with what I suggested here. The issues that summoner and scholar share are separate from what would happen with this, shouldn't be sharing the same allocate-able stat pools and abilities that are for different roles within the same structure. I'm saying build a whole job that uses the stats properly from the beginning, so if you had DD geomaner with healer gear it would gain damage from mind and all its abilities would be for itself. Everything would be balanced from the get go rather that the conjoined instance you're mentioning with smn/sch. Any DD with tank gear would get abilities, mechanics, or passives that lower the strength of the armor stat (damage reduction) but perhaps give more other stats - again balancing from the get go.
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    Last edited by Shougun; 04-16-2017 at 06:39 PM.