Maybe it's SE's idea of giving the class more utility but I still think chackra is a crap way of giving us a one time burst damage per fight. And the constant spamming of chackra all the time. I seems more like work then play to me. I loved mnk 2.0 due to the amount of dps it can dish out if in the right hands.

I would really like to see the class shine to the point of pulling hate off the tank and being forced to use second wind, featherfoot, haymaker, but SE seems to love making skills that don't matter in meta. I'm to the point now to level SMN, and MCH simply because I want a challenge, and like the idea behind "pet" classes. SE needs to make chackra a proc ability on a critical hit and give it a 20 sec cooldown. So this way atleast every 20 seconds you can automatically earn a burst damage bonus instead of in between fights. I never seem to find time to spam this in a raid fight, at the loss of dps to the mob. Thoughts?