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  1. #21
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by kattzkitti View Post
    Where am I asking for it to be removed? Rhetorical question, as I'm not asking for removal, as can be easily seen in the OP.
    The last question you're raising in your OP is to combine shield and sword and remove the slot - completly ignoring that there are classes beside paladin that are making use of an offhandtool.
    Afaik they havent announced anything official in regard to the offhandslot - but why would they? Looking at the game atm its unlikely that any battle-class beside paladin will be using the offhand (no onehand-weapons for casters added; old onehands made exchangeable for twohands - I kinda remember them even saying that they wont do onehanded weapons for casters again) - but that doesnt mean that the offhandslot is useless, seeing how almost all non-combat classes are using it.

    You are not a crafter it seems, so you probably dont know how important that offhandtool is for crafting classes - for endgame-crafting you have to reach certain stats and the offhand is giving you a good amount! Combining mainhand and offhand makes you face the problem of gearing up being more difficult. Right now I can choose to invest more into the best mainhand and go for a slightly worse offhand and so on - spreading those stats out on various pieces makes it easier to reach them. So as a crafter I'd really like my offhandtool to stay...

    I simply dont understand what the issue is even - some classes make use of the offhand, some dont. Even if the offhand is a relic from 1.0 they found a way to make that meaningful to almost half of the classes while it just stays empty and has no effect for the rest of them - seems like its working pretty decent the way it is right now to me? Why would the system at all need changing?
    So my guess is: It wont be changed at all - since there is no reason to do that.
    (0)
    Last edited by Vidu; 04-16-2017 at 04:46 AM.

  2. #22
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by kattzkitti View Post
    Where am I asking for it to be removed? Rhetorical question, as I'm not asking for removal, as can be easily seen in the OP.
    Quote Originally Posted by kattzkitti View Post
    Has there been any information released about what (if anything) they intend to do with this slot for all the other jobs? Maybe return the option for one-handed main hand with off-hand for casters? Combine sword and shield and just remove the slot?
    This is where you asked. Clearly written in the OP.
    (1)

  3. #23
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Vidu View Post
    The last question you're raising in your OP is to combine shield and sword and remove the slot - completly ignoring that there are classes beside paladin that are making use of an offhandtool.
    Wasn't even thinking about the crafting/gathering jobs, as those aren't something I have much of an interest in. Either way, you could easily just apply the same thing to them, combine their tools.

    Quote Originally Posted by Vidu View Post
    Afaik they havent announced anything official in regard to the offhandslot
    Thanks for actually contributing an answer to the thread's question.

    Quote Originally Posted by Vidu View Post
    but why would they? Looking at the game atm its unlikely that any battle-class beside paladin will be using the offhand (no onehand-weapons for casters added; old onehands made exchangeable for twohands - I kinda remember them even saying that they wont do onehanded weapons for casters again) - but that doesnt mean that the offhandslot is useless, seeing how almost all non-combat classes are using it.
    Is there a particular reason you keep going off on these tangents?

    Quote Originally Posted by Valkyrie_Lenneth View Post
    This is where you asked. Clearly written in the OP.
    Context is a powerful tool of reading comprehension, I suggest you apply it in your continued foruming. If you had, you'd realize that I was just tossing potential things they could have brought up if/when they announced their intent to do something with the off-hand slot.
    (0)
    Last edited by kattzkitti; 04-16-2017 at 04:53 AM. Reason: Character limit bypass.

  4. #24
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by kattzkitti View Post
    Wasn't even thinking about the crafting/gathering jobs, as those aren't something I have much of an interest in. Either way, you could easily just apply the same thing to them, combine their tools.
    Nope, you cant. Crafting and gathering offhands are different than the shields. The mainhand and the offhand for a crafter offering the same amount of stats. Endgame-crafting recipes are requering a certain amount of stats to even be attemtepted and either way it is simply much easier to gear up when you have more choices there. Combining the tools into one would make that tool basically overpowered, spreading the stats out on two tools makes it easier to catch up.
    (To do a bit of math here: the ilvl200 offhand and mainhand are both offering 315 craftmanship and 169 control. Current 4star items are requiring a minium of 995 craftmanship and 955 control to be crafted - using those tools you'll be getting 630 craftmanship - almost 2/3! - and 338 control from the tools alone. The tools are already pretty powerful, but combining those stats into ONE item? Having ONE item give you 2/3 of the needed stats to craft? - I hope you can understand the issue here)
    While I could imagine it for paladin (seeing how sword and shield are almost aquired together since they combinded the drop), crafters and gatherers work differently and allow for a lot more mix-matching when it comes to mainhands and offhands.

    Can you also please explain to me what you mean be "tangents" that I'm going off on? Maybe its due to english not being my first language but I dont understand what your problem is there?

    And you still havent explained what it even is thats bothering you with the offhandslot - you're ignoring all the classes that are actually using it, so it might appear useless and easly removeable to you, but its not.

    by asking if they ever annouced that they would change the offhand slot, you seem to imply that you expect/want the offhandslot to be changed - you even suggested it to be removed when you were tossing out ideas. But why do you believe that anything has to be done differently with the offhandslot than it is right now?
    (0)
    Last edited by Vidu; 04-16-2017 at 05:12 AM.

  5. #25
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by kattzkitti View Post
    Context is a powerful tool of reading comprehension, I suggest you apply it in your continued foruming. If you had, you'd realize that I was just tossing potential things they could have brought up if/when they announced their intent to do something with the off-hand slot.

    Except it came off as the slot is useless, do something or remove it when it is not useless and doesnt need anything done to it.
    (0)

  6. 04-16-2017 05:13 AM
    Reason
    Nevermind, going off-topic.

  7. #26
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by kattzkitti View Post
    I don't even craft/gather and I know that's complete bullhonkey just by taking a quick look at the market board ingame (or the wiki). The crafting/gathering equipment follows the same progression as battle equipment, you always upgrade as soon as the next tool is available because there's no horizontal progression in the game anymore.
    You realise you're making statements about an aspect of the game here that you dont even know, right?
    The way the gear progression works is EXCATLY why its very useful to have mainhand AND offhand as a crafter/gatherer. Because its possible to go for a cheaper tool first and still reach the needed stats. Because its possible to get one tool from red scrips within a reasonable amount of time and buy or craft the second one. Because its giving you the freedom of choice and an option to min-max. The way crafting and gathering are working right now, the offhand is a very important tool to add to your stats - cramping all of that into the mainhand would make that item way to powerful...
    Please dont dismiss the offhand just because its not important to the classes you enjoy - you dont enjoy the parts of the game that are using the offhand and thats okay. No need to become all "aggressive" towards them...
    The system right now seems to be working fine - no offhand when its not needed, offhand when it is. Why think of ways to change that? Dont fix what aint broken...
    (0)

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