Will we be able to use the Heavensward level 60 dungeons as another method for levelling immediately on Stormblood launch, or will we have to wait until 4.1 to do so?
Will we be able to use the Heavensward level 60 dungeons as another method for levelling immediately on Stormblood launch, or will we have to wait until 4.1 to do so?
With all of the server expansions coming in May, are we going to be able to see all of a raid's DoTs and debuffs on 24-man raid bosses? It can be frustrating to play a class that depends on keeping DoTs up for damage and then not be able to see the timers for those DoTs.
when will the details on the class/job battle changes be released? Will the macro system be improved so the amount of overall buttons can be reduced?
Is it possible to make retainers to do crafting?
Another question: I seem to notice this happening more often since 3.5, I queue into a Duty Roulette with the 'join in-progress' checked. Several times during the week (or day) when i commence an instance in-progress, i will join up only to be met with an empty party. Is there anything that can be done to address this? It usually means leaving the instance to requeue and thereby waste minutes/hours in the queue.
Considering the current 13 jobs start at level 30, (ignoring the class leveling to 30 factor) what was the reasoning of starting the new jobs at 50 especially since they will be unlocked in A Realm Reborn areas since it caps at 50 before HW and Stormblood? It would make more sense starting them at 30 especially since the jobs in Heavensward will technically be available to unlock after Samurai and Red Mage.
In a past interview you mentioned that the city-state of Kugane would not have it's own Grand Company, but a different organization all together that we would be dealing with
Care to elaborate on what dealings we would have with said organization and how it would effect the game play?
Can we have more info for the inventory changes?
Can we get some kind of an option or toggle that would prevent all players from appearing on our screen? It's a gigantic pain in the butt to take screenshots of popular NPCs or Mobs because players are always in the way, I sometimes have to wait almost an hour to get a clear picture.
Yoshi /facepalm!
Is it possible to make beds in our player housing function the same way as the ones in the inns? I realize this might not be possible with how the player housing systems are set up (and how we're normally ejected from the housing upon logging in or returning from a duty) but to me, it feels a little strange that we can sleep in an inn room and log out if we wish, but not our own houses/apartments.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.