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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Oregon
    Posts
    16
    I had no idea that some drops required specific attacks. I think that's a fantastic element. Ingredient collection requiring player knowledge and personal goals not only increases a sense of interactivity, but also a sense of challenge.
    (0)
    -Escape to reality.

  2. #2
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Finally a game where i can punch a goat in the mouth.


    They should take a cue from monster hunter and have parts of the monster "break" to signify you've done enough damage to a part to get a drop/chance of a drop.

    edit: oh apparently they do do this i just havent fought anything that has

    sadface.
    (0)
    Last edited by Nephera; 03-15-2011 at 10:58 AM.

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