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  1. #11
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    I think it is because most new tanks/tanks don't have a middle ground. They either pull two or 3 mobs or a massive pack pull. If the party wipes they say ok I will pull small, then they grab 3/4 mobs at a time lol
    usually the tank has blown all his cds in on the wiped pull before, so doing a big pull again is not the very best idea.

    however, the tank has a big affect on everyone else in the party. the tank decides the speed of the dungeon, how much is pulled, how the enemys are placed, how much enmity he builds leads to how much dps the DDs can make (single target or aoe, have the DDs have to switch targets?), how much the healer has to heal, and how much time he can spend in cleric, how some mechanics are handled...

    the tank IS the defacto leader of the party. the skill level and decisions of the tank have the biggest impact on how the whole party has to handle a dungeon. of course everyone wants to tell the tank then how THEY want him to handle things.

    this is also the reason we don't have many tanks. pressing the buttons correct is not very difficult. being the leader of the party is what turns people away.
    (8)
    Last edited by Tint; 04-12-2017 at 02:37 PM.