


Don't get me wrong, I would take a free character account, but in this case retainers are supposed to act as mules and characters, characters. I think it's a fair price, and it's optional. I would like them to allow me to add additional retainers so I can set up shop in the different cities.![]()
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totally agree, the only reason I'm fretting here is that it seems rather uncertain whether we'll be able to let us purchase additional retainers when the sub goes live, so I'm not forced to use additional characters as mules.Don't get me wrong, I would take a free character account, but in this case retainers are supposed to act as mules and characters, characters. I think it's a fair price, and it's optional. I would like them to allow me to add additional retainers so I can set up shop in the different cities.

I love how they are starting to slide in the fact that retainers will eventually cost $, trying to act as if that has been the plan since day 1 and will change once 2.0 hits. Nice try trying to ninja that one in S-E. Crafters need those retainers. What if people only log in to craft? it is like your charging players more for prefering to craft rather then farm/sell. Isn't your crafting system broken enough already?



Ehm, it was a plan since day 1
extra character = 3$
extra retainer = 1$
been known since beta last year
Last edited by Felis; 12-06-2011 at 09:58 PM.

So what are mog houses with storage going to be then?? 2$ a month for the Grand Vida in front of Gridania? Come on seriously enough is enough.



Last edited by Felis; 12-06-2011 at 10:51 PM.
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Like everything else that sucks in this game, its born out of them making a priority of cutting down the RMT. Surplus, Market Wards, Gathering Fatigue, leve limits, 4 trade slots, no mailboxes, server lag caused by encryption and verification of every action to Japan -- All anti-RMT measures that have made this game suck. Instead of learning their lesson, they're at it again with this pricing model. Good luck with that.
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