Devs: In 3.56, discerning eyes have noticed Gosetsu using one of the coming SAM skills, "Iai Shoten", which appears to be a conal aoe with a 2.5 sec cast time. There are concerns among players that SAM may perhaps have more than one casted skill, and while having a casted skill itself isn't necessarily a problem, I ask if the standard 2.5 sec cast might be a bit long for a melee job, or if perhaps the damage the skill is capable of justifies the cast time?
Similarly, if one were to use Illberd as a possible archetype for RDM, he exhibits short burst positional skills during the final battle at Baelsar's Wall. Will these be skills available to a RDM, or will their movement be target based (i.e. gap closers/knockbacks/retreat skills)? Due to the hybrid style, might RDM have 1.5 sec cast times of BRD and MCH for certain skills?
The blending of cast time skills on a melee and melee range skills on a caster presents a very interesting opportunity for unique gameplay, but many players who prefer one style over the other likely have concerns of the issues or adjustments necessary to perform these new jobs well. Naturally, new jobs will require learning, but can you give us a little information as to what to look forward to?