The reason that PLD has cast times on its spells is because the job doesn't involve any real MP management. If you bottom out on TP, you can't do anything. In contrast, you can happily bottom out on MP in the short term, and then switch to TP-based skills while your MP naturally ticks back up, assisted by free MP regen from Riot Blade. If you look at a timeline of MP on the average PLD in raid content, you'll find that they spend the vast majority of fights maxed out. MP primarily serves on an upper bound on the number of times you can use these abilities. The true restriction comes from the cast time.
Clemency and Equilibrium are both 1200 potency heals (DRK has the weakest self-healing out of the three tanks). On the surface, Clemency seems like it should be a better skill. It can be used on another player while simultaneously giving you a self heal. The heal effect is not stance locked. There is no recast outside of being on the GCD.
In spite of this, Equilibrium is frequently touted as one of the most overpowered skills in WAR's toolkit, while Clemency is perceived as relatively underwhelming. This is partly because Equilibrium is a two-for-one ability that doubles up as Invigorate. It's also partly because it's oGCD on a 60 second recast, while Clemency is locked behind a cast time, so it just sees a lot more use.
If you want to address the problems with Clemency, you need to do one of two things. Either you can copy the approach used with Equilibrium, in which you make it free, oGCD, and with an associated (probably longer) recast. Alternatively, you tie it in to a resource that is meaningful to PLD. You could give Clemency a TP cost, or switch around PLD's skill set so that all of their attacks (including combos and oGCDs) are MP based. Alternatively, scrap MP costs on PLD altogether and give it a new resource system to manage. As it stands, MP costs on PLD are kind of meaningless, and they force the devs to place restrictions on skills like Flash and Clemency that leave them weaker than their counterparts on other jobs. No risk, no reward.


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