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  1. #21
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Carry harder... There are melee/tank/ranged with over 1k rating with 70%+ winrate... If you think it is all healer luck, then you'll never improve
    (5)
    Last edited by TiramisuMacaron; 04-13-2017 at 06:23 PM. Reason: Added all 3 classes because I found multiple examples of each.

  2. #22
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Any outcome of each match depends on the skill level of the participating healers. But to say, its ONLY the healers fault, is totally wrong. DDs and tanks can make big mistakes, too. Just a small example:

    - No purify or selfheal used
    - Behind walls or pillars, during healer cast
    - Rushing into enemies with 7 (or more) stacks
    - No CCs on attacking enemies, especially when healer got focused
    - No use of boxes or LBs
    - No focus on important targets (yeah, just spread damage...)

    Playing healer in FEAST is one of the most stressfull things ever. The healer is responsible to keep team-members alive. If your healer dies instantly or is not experienced enough, its a garanteed lose (except the enemy healer is bad, too). In my opinion, healers should not playing the major part in FEAST. It feels like that healers do 50% of the job, while tanks doing 10% and each DD 20%. And that is not very balanced in my opinion.

    The reason is, that good healers can be extremely powerful. Veteran healers can make your team invincible. But if your healer dies, you re nearly defenseless. You have to retreat and try again. And that is the problem. FEAST is mostly based on your healer. Sure, Veteran DDs / Warriors can burst every healer. But the healer is the (unfortuneately) the most important person in your team.

    What could be changed? Well, here some radical things:
    - Make healers spells weaker on other targets, than himself
    - Give everyone more selfheals/counter/defensive skills
    (5)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  3. #23
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by TiramisuMacaron View Post
    Carry harder... There are melee/tank/ranged with over 1k rating with 70%+ winrate... If you think it is all healer luck, then you'll never improve
    That's what they always say. Doesn't stop the 40sec losses due to bad healers or bad DPS refusing to listen to callouts. What do you tell people on 20-match losing streaks? That it's their fault they got bronze players? Sorry but you can't carry THAT much dead weight.

    I'm personally at 60% win rate right now. People with 70%+ win rate got it by themselves purely with their skill? I call bs. Not when I can get a match against a bronze and send them to the Rehabilitation Center in a minute. That's not my skill. That's luck. Luck that I got put up against a bronze healer instead of a Diamond one. You can't deny healers have the most influence and advantages when it comes to Feast. The very first 2 Aether Diamonds this season were healers not surprisingly.
    (0)
    Last edited by Magic-Mal; 04-13-2017 at 07:58 PM.

  4. #24
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,798
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Until you get to high Platinum or Diamond tier, it is ALL luck.

    Good healers are absolutely vital to feast. But everyone has to do their part in order to make other people's jobs easier. I save my tank purify for the healer because I don't usually need it and they're more fragile. I use Full Swing to help the DPS do their job. Ideally everyone works together but I've never seen anything else in this game breed as much toxicity and rage as the Feast. it's so, so laughably luck-based. Until you reach those higher ranks, you don't get to the top by how good you are. You get there by how good you are along with three other people who know their jobs and skills.

    Imagine gating the Viera race or male bunny suits (or insert something else that many people want) behind winning the Jumbo Cactpot. That's how ridiculously luck-based Feast is.
    (0)

  5. #25
    Player
    Murph's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Khonor Murph
    World
    Hyperion
    Main Class
    Warrior Lv 70
    I've give you that luck is a factor, however (as I've explained before) there are ways to put the odds in your favor. The biggest factor is play time, especially with the nerf in season 3 where you can get by with a 40% winrate. It was much harder in S1 and S2 (and you had better competition because most of the good pvpers had no yet quit) If you look at the first 3 seasons, you see the same names in the top 100. So it can't all be luck.
    (0)

  6. #26
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,487
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Stormfur View Post
    Until you get to high Platinum or Diamond tier, it is ALL luck.
    Even that high I regularly see bad healers in matches. They get by on their quick queues allowing mire chances to be carried than say a bad tank or something.
    (0)

    http://king.canadane.com

  7. #27
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    There is no such things as "higher ranks" anymore. Getting gold takes a 33% winrate, and there are enough bad players that farm each other for all of them to get there.

    It's much easier to blame a healer or a teammate for a loss than to try to improve. You all can continue to take that route, but I will continue to look into how I can improve with every game.

    My monk record is significantly more impressive than my healer record right now (15-1 vs 25-8) and I have found my monk matches to be much easier to carry. Remember some random nin doing 60k, a warrior doing 40k, or a smn doing 90k damage over the course of an 8minute match makes a bronze healer look like a diamond.
    (6)

  8. #28
    Player MisterAdri's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Adrian Li
    World
    Odin
    Main Class
    Astrologian Lv 70
    People need to stop saying healers are the biggest factor in winning a game. The healer's performance depends a lot on how the group performs and the group's awareness. I've seen good healer and I myself have lost against meme healers that are known because of how bad they are, all because of the group's performance. But again, it's always the healer's fault, huh?
    (3)

  9. #29
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,487
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Nobody is saying it's always the healers fault, Adri. It's just that a poor performing healer is the easiest way to detract from a teams performance.
    I've been with terrible healers and dominated due to overwhelming DPS burst and coordination. But that's instances few and far between.
    (2)

    http://king.canadane.com

  10. #30
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    The truth is: everyone has to play his part. If one Teammember, only one, is unexperienced or unwilling to do his /her Best its already looking bad for you.
    Bad DPS: nothing dies. Bad Tank: Picks up no medals or 10 stacks (Only excusable when the rest of the Team doesnt pick medals at all.) Bad Healer: Well you are fucked.

    In some Cases a bad Tank or DPS CAN BE carried BUT with a bad Healer you are for 90% at the loosing side.
    (1)

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