subjective or not, what is being said is a mmo company can subjectively pick there customers and keep making mmo's in this manner instead. why waste resources on things when they don't have to anymore cause subjectively they will find people to pay for it. it should be the other way around. in all things in this world when you make new things from a predecessor it is always with the concept of "More" more apps and speed and choices on cell phones, more options in mmo's, more content, more speed, graphics and what have you. not less, nor launch early and charge for development cause some are willing to pay. they tip toe into the water with there mmo's and they all are going f2p and no new content by time they would of added that new content that matters. it's like half the tv series on tv, they make a season or 2 and canceled b4 you get a middle or an end. it's a cop out to not going all out to building a good mmo.