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  1. #1
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Xx-ReiN-xX View Post
    Then we will get thread like "Is it my job to DPS as a support class?"
    Well, I'm coming from the angle that hypothetical pure support classes would not have DD skills at all, save whatever gimmick lets them get through content solo. So the answer to that would be no, because they can't!
    (0)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Jerbob View Post
    Well, I'm coming from the angle that hypothetical pure support classes would not have DD skills at all, save whatever gimmick lets them get through content solo. So the answer to that would be no, because they can't!
    i could see them testing a third arcanist stem c;ass. with just those few dots, but theres absolutely no way the game would allow a job to not be able to damage, hell we gotta sell em jump potions cause people might not clear content, or want to.
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  3. #3
    Player
    Xx-ReiN-xX's Avatar
    Join Date
    Apr 2011
    Posts
    40
    Character
    Sothette Aznabelle
    World
    Mateus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jerbob View Post
    Well, I'm coming from the angle that hypothetical pure support classes would not have DD skills at all, save whatever gimmick lets them get through content solo. So the answer to that would be no, because they can't!
    Healers have those DPS gimmick for solo content. But players figured out you dont need to 100% heal your group in most content. So they oped to DPS when there's oppoturnity. Same things will happen to support class.
    (2)

  4. #4
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ADVSS View Post
    i could see them testing a third arcanist stem c;ass. with just those few dots, but theres absolutely no way the game would allow a job to not be able to damage, hell we gotta sell em jump potions cause people might not clear content, or want to.
    Quote Originally Posted by Xx-ReiN-xX View Post
    Healers have those DPS gimmick for solo content. But players figured out you dont need to 100% heal your group in most content. So they oped to DPS when there's oppoturnity. Same things will happen to support class.
    I think it's possible to avoid this - there's just got to be some creativity involved.

    To use my example from earlier: Imagine a pure support class, no direct damaging actions, but they have a weak pet. Something really pathetic in terms of damage potential. You also have a certain number of support spells you can cast in a given timeframe - there's a resource limitation of some kind.

    Solo scenario: Summon up the pet, throw all your buffs at it. Your pet is still feeble, but juiced up on buffs it's perfectly good enough to get you through your solo quests and missions. You're not actually using any direct damage yourself.

    Group scenario: You've still got your pet pewpewing away at something, but given the choice between putting Haste on your pet or Haste on your DD friend, the pet isn't an inviting choice. Still full-time supporting, just your selected target has changed. No-one can tell you to DD more, because there's literally nothing you can do - you don't have any actions permitting it, and your "buffs per second" are resource-limited.

    I'm sure there are other solutions too - and remember, support isn't like healing, where you only need so much. Unless the support job is poorly designed, there's always room in a fight for it to help your DDs to hit harder or faster.
    (1)