Maybe the ground is just bad? Since its all sand plants might not be able to grow there - water isnt the only thing a plants requires. If its just sand over solid rocks, plants might not be able to get a good grip before they're washed away by the water again
The only weird weather was when it was raining in Ishgard (only for that one cutscene).
Drybone had basically zero pre-calamity, I'd say the amount of green it has now is a significant increase over the 5-year time gap.
Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
~Non Requiem Aeternum~
Just blame Leviathan being summoned and then Shiva which just caused more messed up weather conditions to occur on the dry desert <_< oh and don't forget Bismark, see all that water based aether enters the atmosphere and eorzean science says it changed the weather patterns to make it rain more in the desert >_>.If I recall correctly it used to rain very rarely in Eastern Thanalan as you would expect but as there were things that required rain in the area (cetrain sightseeing log entries) that were nearly impossible to get without camping out for days they increased the frequency of rain. It does make a bit silky though I agree. Would have been a better idea to ease the sightseeing requirements in my opinion.
There are a number of quests that explain the weather and plant ecology in E. Than. near he goobue corpse. The short answer is it used to be bone dry for decades, hence the name, before the calamity which was only 5 years ago story wise, and they just didnt rename it. In those 5 years its progressively gotten more rainy. Not long enough to water rot all the cacti, but short enough the forest is only starting to clain the desert through loamfall enriching the sandy soil into something usable.
They've got to have the best drainage and pumping system in all of eorzea in the giant hole the town is located in. If this were based in reality that hole would be flooded.
It was also retconned in, though, since Drybone was still dry when ARR started. The frequent rains were added quite a bit later. (Coerthas, on the other hand, has been snow covered all along, though blizzard conditions there are relatively new.)The reason that Drybone is named as such is pre-Calamity, it was extremely barren and did get no rain. However, the calamity, specifically the obscenely massive amounts of aether involved in it, distorted the weather patterns of regions globally, hence why it rains a lot in Drybone and snows in Coerthas. That is the official reasoning, given in the story of the game as well. The weather is not "inappropriate," even if it seems counter-intuitive.
Actually the number of Rain (5%)/Showers(15%) weather patterns has stayed the same since ARR launched. What was changed was that original only Rain (5%) triggered the sightseeing location now both Rain and Showers (20% total) trigger the location.If I recall correctly it used to rain very rarely in Eastern Thanalan as you would expect but as there were things that required rain in the area (cetrain sightseeing log entries) that were nearly impossible to get without camping out for days they increased the frequency of rain. It does make a bit silky though I agree. Would have been a better idea to ease the sightseeing requirements in my opinion.
There was always a 1/5 chance of it "raining" but most of the time it was the windy rain weather known as Showers.
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