Quote Originally Posted by Frizze View Post
Note on respawning nodes: You dont have to empty a node to cause it to respawn. When you open your 4th node, the server will respawn the first. It calculates an exact position, if any hidden elements are there, and any bonuses at that time. If the node was never cleared, you can often see them move a little on the mini-map as this is done.
This is not entirely accurate.

Gathering nodes, except the once- or twice-daily timed nodes, come in three or four sets. In ARR, those four sets are 1 node apiece. In HW, they appear to come in three sets of two (though there may be a fourth set associated with it, the single node that is up for 4 game hours and down for 20, that is used for rarer materials and for gathering's version of desynthesis).

In either case, hitting one node from the THIRD set (not the fourth!) causes the first to respawn. At that point, hitting one node from either the FIRST or FOURTH (if present) set will cause the second to respawn. And so on. Basically, the last set touched is not reset, but the one before it is, as long as you are touching a set that has not yet been touched since its last respawn.