One of the big problems that PotD has is that lots of people use it for levelling, but a lot of people also complain about how it isn't good for learning the role. One of the primary reasons for this I feel is that enemies are either handled with AOE, or their health is so low that you don't get to fully use your rotations.

I'm not asking for Deep Dungeon 2 to be harder, but can we please see more miniboss type enemies with more health that allow us to practice positionals, buffs, debuffs, and full rotations while levelling, as what we have now does not allow this. Imagine instead of a large pack of enemies, there was instead one enemy that filled the same purpose, but the stategy changed from mass AOE to positionals and full rotations.