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  1. #9
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Talraen View Post
    You're thinking about this entirely in the context of yourself. Even if burnout didn't exist, lockouts still have an important function: allowing people to keep up. If being able to play 8 hours a day makes you significantly better than being able to play 2 hours a day, you're going to create multiple classes of players. And the 2-hour-a-day players far outnumber the 8-hour-a-day players, so that would be very bad for business.
    Yet people who are playing more than the 2 hours are finding that they have nothing left to do once all the lockouts have been done. So this in turn hurts casual players as they are now waiting longer in queues etc. Letting people gear up an extra job or two would actually help people in DF, as some players main dps and have healers and tanks as alts.

    Also how are you coming up with 2hr a day players? Majority of players I know play at least 4 hours a day.
    (5)
    Last edited by Masekase_Hurricane; 04-06-2017 at 09:10 PM.