Quote Originally Posted by Skivvy View Post
I really like to get my suffering out of the way early. Having to stretch out gearing multiple jobs over several months is boring and tedious to me.

Strange analogy incoming. Fair warning! So now, when I eat a meal, I always try and eat the item I don't like first. Get that sucker out of the way, and then I get to enjoy the rest of my meal happily. With gearing, it's sort of the same feeling to me. I'd much rather spend a shorter chunk of time suffering through dungeons and tome grinding so that I can just enjoy my jobs and do the other content I actually enjoy on them once it's all done. I don't want to tome grinding to stretch for as long as it does.

I get that restrictions happen in games, but SE seems heavy-handed with how they have handled tomes and raid lock-outs. Again, I think opening up the lock-out to be per JOB vs everything combined would be a huge boon.

But for me personally, the lockout kills the fun. And I have spent far more time unsubbed in recent months than having an active sub. Currently only subbed to get that glorious easter egg mount :X
Playing along with your analogy. Most people wouldn't eat whatever parts of the meal they dislike. Applying that to game terms, if I can cap everything one week, by week three, I'll likely stop queuing into those dungeons entirely-- if not sooner. I barely touched Expert over the last four months even with the restrictions. That directly impacts your queue times. Three months after release, how many people will be running Solm Al Hard and Baelsar's Wall? Not many. If it wasn't for Wondrous Tales and pony farming, I wouldn't even look at the old ARR extreme except to occasionally run them as a challenge with friends. Very few people run old content because they like it. Say they took away tomestones from Leveling Roulette. You'd be waiting 40 minutes for Satasha to queue.

In a separate post you ask, what purpose does gear only have? For non-raiders? None, really. 250 is more than enough to faceroll everything except extremes and savage. It's there because even non-raiders like a sense of progression. Provide it to them all without any limitation and you'll see them grow bored faster.